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Post subject: j2 Halloween Mappack 2008 Posted: Thu Jul 31, 2008 10:07 am |
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Ice and snow!

Joined: Mon Oct 24, 2005 11:47 am Posts: 2854 Location: The haunted Hang Castle
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Time for the thread for the Official j2 Halloween Mappack 2008! Due date is I suppose approx a week or two before 31st of October. Same rules as always apply - no shitty maps: maps must be fully compiled, no gg/dm/ka whatever - no developer texture maps  So who is in? And don't say you're in and then drop out without saying a thing or I'll kill you!
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joe wrote: what's it like, being stupid? try to describe it for us please
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Post subject: Re: j2 Halloween Mappack 2008 Posted: Thu Jul 31, 2008 12:34 pm |
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Joined: Thu Apr 29, 2004 9:37 am Posts: 1106 Location: Inside an atom bomb
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You know i'm in! I even made an overview a couple weeks ago to give me an idea.  Click for full. I'm basing it off the office area from F.E.A.R. I made up a fake company name (the map will be called cs_aspercorp - and will be my first ever cs_ map) and I already made some custom textures from scratch and by editing stock Source textures. I still have more textures to make, but now would be a good time to get ready to fire up that SDK!
_________________ There used to be a signature here, but it's gone now.
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Post subject: Re: j2 Halloween Mappack 2008 Posted: Thu Jul 31, 2008 2:02 pm |
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Joined: Sat May 03, 2008 11:20 am Posts: 372 Location: Moscow
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I'm not at home now, and asa i get home (in a week) i'll need to continue mehhh, but i have lots of ambient and creepy sounds so feel free to pm me :p
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Post subject: Re: j2 Halloween Mappack 2008 Posted: Thu Jul 31, 2008 2:13 pm |
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Cherryclan Commander

Joined: Tue Mar 19, 2002 7:49 pm Posts: 9830
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Post subject: Re: j2 Halloween Mappack 2008 Posted: Thu Jul 31, 2008 2:25 pm |
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Honorary Boston Baked Bean.
Joined: Wed Dec 29, 2004 9:52 pm Posts: 3262 Location: Falling to Earth
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hot dog
_________________ "What isn't remembered never happened. Memory is merely a record. You just need to re-write that record." "Ummm, if I die... It's gonna be your fault" -Mr.Blip "J2 I am disappoint."
Gr|m wrote: dang mangus, is that like 15 inches?
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Post subject: Re: j2 Halloween Mappack 2008 Posted: Thu Jul 31, 2008 7:20 pm |
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Joined: Tue Oct 14, 2003 6:56 pm Posts: 5858 Location: distant shores
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I promise I'll cook up something for this pack. I'll get back in the game, you'll see.
_________________ "it's basically valve's fault." - Joe "I have a very predictable pattern here: I make smarmy comments and call people on bullshit. If you start an asinine argument with me, I will not back down." - Hellboy "the reign of hellboy has seen unprecedented prosperity! viva la hellboy! - Joe
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Post subject: Re: j2 Halloween Mappack 2008 Posted: Thu Jul 31, 2008 8:50 pm |
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The Big Cheese
Joined: Sun Mar 03, 2002 12:40 am Posts: 24800 Location: northern california
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how about a map based on john carpenter's The Thing? that could be scary @_@
_________________ "To perceive is to suffer" - Aristotle
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Post subject: Re: j2 Halloween Mappack 2008 Posted: Thu Jul 31, 2008 9:59 pm |
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Joined: Sun Jun 22, 2008 10:01 pm Posts: 478 Location: In your left pocket
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I beleive someone already did that. Cause I remember playing an old UT map based on it.
_________________ I think ive switched my personal model about 6 times
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Post subject: Re: j2 Halloween Mappack 2008 Posted: Fri Aug 01, 2008 4:11 am |
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Ice and snow!

Joined: Mon Oct 24, 2005 11:47 am Posts: 2854 Location: The haunted Hang Castle
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Mine's going to be based on one of the mansions in the Hitman games. Except that it's gonna be spooky. As said before, I want this map to scare the SHIT out of people.
_________________
 L4D2 Stats
joe wrote: what's it like, being stupid? try to describe it for us please
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Post subject: Re: j2 Halloween Mappack 2008 Posted: Fri Aug 01, 2008 5:12 am |
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BANNED
Joined: Fri Jan 28, 2005 7:55 pm Posts: 4504 Location: Narshe
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I was working on something last night, and I got A WHOLE LOT DONE.
Then the power went out. BALLS! SAVE YOUR WORK, PEOPLE!
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Post subject: Re: j2 Halloween Mappack 2008 Posted: Fri Aug 01, 2008 9:11 am |
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I will do science to it

Joined: Fri Jun 20, 2008 3:29 pm Posts: 237 Location: Spokane, WA
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That's what you get for apparently living in a world where electricity either doesn't exist or is generated by temperamental steampunk-era generators.
_________________ On a scale of one to Abraham Lincoln I am yellow.
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Post subject: Re: j2 Halloween Mappack 2008 Posted: Fri Aug 01, 2008 9:35 am |
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BANNED
Joined: Fri Jan 28, 2005 7:55 pm Posts: 4504 Location: Narshe
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Or a thunderstorm came out of nowhere and flicked the power.
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Post subject: Re: j2 Halloween Mappack 2008 Posted: Fri Aug 01, 2008 10:05 am |
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Cherryclan Commander

Joined: Tue Mar 19, 2002 7:49 pm Posts: 9830
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I save after every little thing I do.
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Post subject: Re: j2 Halloween Mappack 2008 Posted: Fri Aug 01, 2008 10:27 am |
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BANNED
Joined: Fri Jan 28, 2005 7:55 pm Posts: 4504 Location: Narshe
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I generally do too, but it's like I did some stuff, heard a little bit of thunder and went to weather.com to check it out real quick, and right when I clicked on the map the power flickered off.
I've already remade what I lost and then some.
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Post subject: Re: j2 Halloween Mappack 2008 Posted: Fri Aug 01, 2008 11:12 am |
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There is no substitute

Joined: Fri Apr 06, 2007 8:35 pm Posts: 2846 Location: wham city
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Yeah, I save all the time too.
I'm in for making a map. I'm going to make my idea I had for last year's map pack but never got around to finishing it. It's gonna be the haunted mansion from the movie: The Ghost and Mr. Chicken. Lots of quirks and fun stuff.
Also, how do you join projects on FPSB?
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