Search found 1003 matches

by EDEdDNEdDYFaN
Sun Aug 16, 2009 4:07 am
Forum: Map Making and Game Modding
Topic: 1.6 mapping. Help
Replies: 9
Views: 1220

Re: 1.6 mapping. Help

might be a little late but i remember reading that if you put another sky brush behind the sky brush it will block vision or something like that
by EDEdDNEdDYFaN
Sat Jul 26, 2008 12:14 pm
Forum: Valve Games
Topic: calling out old regs from beta to 1.0, 1.3, 1.5 and 1.6 CS!
Replies: 105
Views: 84301

Re: calling out old regs from beta to 1.0, 1.3, 1.5 and 1.6 CS!

ooh shiitt

edit: i dont even remember posting in this topic 2 years ago
by EDEdDNEdDYFaN
Fri Jul 27, 2007 12:56 pm
Forum: Map Making and Game Modding
Topic: My mapping "career" is now complete
Replies: 34
Views: 2675

It's not like a regular forum, you don't just post for the hell of it. I mean maybe you do in like fyad or whatever. I don't think you are understanding the words that I have been typing to you. I just want to be able to read the forum and I don't want to post at all. I lurk boards and I don't want...
by EDEdDNEdDYFaN
Thu Jul 26, 2007 10:04 pm
Forum: Map Making and Game Modding
Topic: lights.rad
Replies: 15
Views: 1136

It does work in 1.6 :(. You just need to have sv_cheats enabled beforehand. In the future, heres a list of a variety of useful ones from the 69th Vlatitude. CODE EFFECT impulse 76 Spawns a random grunt in front of you impulse 101 Gives your player all of the weapons, some ammo, and the HEV suit impu...
by EDEdDNEdDYFaN
Thu Jul 26, 2007 10:01 pm
Forum: Map Making and Game Modding
Topic: My mapping "career" is now complete
Replies: 34
Views: 2675

Aduromors wrote:If you don't enjoy reading, it probably isn't the place for you then \/:)\/
What I'm saying is - I don't want to have to pay for an account that I won't post with. Just reading.
by EDEdDNEdDYFaN
Thu Jul 26, 2007 11:59 am
Forum: Map Making and Game Modding
Topic: My mapping "career" is now complete
Replies: 34
Views: 2675

I can't read any of the boards. I don't want to buy an account to read things if I'm never going to post :(.
by EDEdDNEdDYFaN
Sat Apr 21, 2007 4:29 pm
Forum: Map Making and Game Modding
Topic: [CS 1.6] Ladder issues *SOLVED* & Glass Question
Replies: 15
Views: 1930

or you could just use what kirby says because null would cause a HOM/void effect showing up.
by EDEdDNEdDYFaN
Sat Mar 24, 2007 3:23 pm
Forum: Map Making and Game Modding
Topic: My First (actual) map
Replies: 31
Views: 2220

You know what hunt3r..just don't map. Please. If all of your maps are going to be fullbright because you like it like that, then just don't.
by EDEdDNEdDYFaN
Wed Jan 17, 2007 4:55 pm
Forum: news and current events
Topic: Guitar Hero 3 goes to Neversoft
Replies: 1
Views: 329

Guitar Hero 3 goes to Neversoft

http://kotaku.com/gaming/harmonix/guitar-hero-iii-goes-to-neversoft-229226.php GameDaily has broken the news that Guitar Hero has changed development houses. Formerly at Harmonix, creators of Karaoke Revolution, Amplitude and EyeToy: Antigrav, the Guitar Hero franchise looks to have been taken under...
by EDEdDNEdDYFaN
Sat Jan 13, 2007 1:25 pm
Forum: Map Making and Game Modding
Topic: Is there some sort of alternative to func_rotating?
Replies: 6
Views: 897

there are parts of func_trains and func_tracktrains that include rotation iirc. thats how some mods included wheels that rotated on their cars.
by EDEdDNEdDYFaN
Thu Jan 04, 2007 9:21 pm
Forum: Map Making and Game Modding
Topic: Does this screenshot look weird to you?
Replies: 22
Views: 1584

ajunk wrote:was only saying that because he just posted on every single topic with posts of no real meaning

wtf are you talking about?
by EDEdDNEdDYFaN
Mon Jan 01, 2007 12:28 pm
Forum: Map Making and Game Modding
Topic: Does this screenshot look weird to you?
Replies: 22
Views: 1584

you should put in animated characters running against the texture. itll be trippy.
by EDEdDNEdDYFaN
Thu Oct 26, 2006 7:43 am
Forum: Map Making and Game Modding
Topic: Can some1 help me plz?
Replies: 14
Views: 914

Dr.Boo wrote:That's probably because you didn't put your .wad file in the correct folder. If I remember correctly, it should be in the same folder as your .map file.

Forget about .res files: if you're mapping for 1.6, these are not used.

the other "n" word wut?



.res files can be used for 1.6 lol
by EDEdDNEdDYFaN
Wed Oct 18, 2006 10:41 pm
Forum: front-page news
Topic: Battlefield 2142 Personal Data Clarification
Replies: 14
Views: 997

lol oops