Search found 80 matches

by MegapiemanPHD
Wed Jun 22, 2016 9:56 pm
Forum: Team Fortress 2
Topic: So tf4 is dead right?
Replies: 118
Views: 55660

Re: So tf4 is dead right?

New UT looks like hot stuff.
by MegapiemanPHD
Sat Sep 05, 2015 4:16 pm
Forum: Team Fortress 2
Topic: Custom Map Request Thread - PLEASE READ FIRST POST
Replies: 142
Views: 123527

Re: Custom Map Request Thread - PLEASE READ FIRST POST

Found a new roof themed map. You guys still like roof maps right?

http://tf2maps.net/resources/rooftop.689/
by MegapiemanPHD
Fri Feb 06, 2015 10:23 pm
Forum: Team Fortress 2
Topic: Custom Map Request Thread - PLEASE READ FIRST POST
Replies: 142
Views: 123527

Re: Custom Map Request Thread - PLEASE READ FIRST POST

Maha wrote:Your Skyward and Keikoku links are the same link. Also I believe we have Keikoku already.
Fixed.
by MegapiemanPHD
Fri Feb 06, 2015 7:20 pm
Forum: Team Fortress 2
Topic: Custom Map Request Thread - PLEASE READ FIRST POST
Replies: 142
Views: 123527

Re: Custom Map Request Thread - PLEASE READ FIRST POST

Here are a few nifty maps I've found lately. Server: TF4 Maple Ridge: http://forums.tf2maps.net/showthread.php?t=22519&highlight=maple+ridge Skyward: http://forums.tf2maps.net/showthread.php?t=19466&highlight=skyward Watergate: http://forums.tf2maps.net/showthread.php?t=23411 Coalbed: http:/...
by MegapiemanPHD
Mon Jan 19, 2015 10:43 pm
Forum: Team Fortress 2
Topic: Give TF4 Some Love
Replies: 27
Views: 5620

Re: Give TF4 Some Love

Parasyte wrote: Publicity
That's the word. There it is.
by MegapiemanPHD
Mon Jan 19, 2015 1:48 pm
Forum: Team Fortress 2
Topic: Give TF4 Some Love
Replies: 27
Views: 5620

Re: Give TF4 Some Love

SuperPotato wrote:
MegapiemanPHD wrote:
MegapiemanPHD wrote:be good plausibility for J2.
Er, rephrase? That doesn't make too much sense.
*sigh* Spell check. I don't remember exactly what I meant but it was something along the lines of it being a good promotion for J2 to help get the name J2 out there.
by MegapiemanPHD
Sun Jan 18, 2015 1:15 am
Forum: Team Fortress 2
Topic: Give TF4 Some Love
Replies: 27
Views: 5620

Re: Give TF4 Some Love

I've been spending alot of time on TF2maps.net recently as I work on learning how to map for TF2. They run all kinds of contests all of the time and it could be interesting to see if J2 could host a mapping contest. It would help get more maps for the server as well as be good plausibility for J2. C...
by MegapiemanPHD
Wed Dec 31, 2014 11:30 am
Forum: Team Fortress 2
Topic: Reserved slot plugin
Replies: 5
Views: 1722

Re: Reserved slot plugin

bl4nk wrote:It's private, as it uses a lot of things specific to our servers.
Alright, well thanks for the information.
by MegapiemanPHD
Mon Dec 29, 2014 4:08 pm
Forum: Team Fortress 2
Topic: Reserved slot plugin
Replies: 5
Views: 1722

Re: Reserved slot plugin

bl4nk wrote:One I wrote.
Is the plugin private or available anywhere?
by MegapiemanPHD
Sun Dec 28, 2014 9:47 pm
Forum: Team Fortress 2
Topic: Reserved slot plugin
Replies: 5
Views: 1722

Reserved slot plugin

Anyone know what plugin J2 uses for it's reserved slot features? A link to it would also be great if possible.
by MegapiemanPHD
Wed Nov 26, 2014 4:29 pm
Forum: Team Fortress 2
Topic: What map am I thinking of?
Replies: 42
Views: 7633

Re: What map am I thinking of?

A Ninja wrote:cp_clustercuss_b1 by Nipper
That's it :D
by MegapiemanPHD
Tue Nov 25, 2014 6:54 pm
Forum: Team Fortress 2
Topic: Post Skins you Made/Like/Use
Replies: 4
Views: 1367

Post Skins you Made/Like/Use

I made a Skin for the Scottish Handshake last night. http://tf2.gamebanana.com/skins/137297 "Made" may be a strong word as I didn't create the design but I did everything else. This got me thinking that we should have a thread where people can post skins that they've made or use or like or...
by MegapiemanPHD
Tue Nov 25, 2014 6:42 pm
Forum: Team Fortress 2
Topic: What map am I thinking of?
Replies: 42
Views: 7633

Re: What map am I thinking of?

Here's a real one for ya cause I don't remember the actual name. CP, indoors, glass pipes you can walk thought all over the place. Bit of a mess visually.
by MegapiemanPHD
Thu Oct 09, 2014 7:55 pm
Forum: Team Fortress 2
Topic: Issues with maps that we can't fix People need to know about
Replies: 17
Views: 5020

Re: Issues with maps that we can't fix People need to know a

Arron Dominion wrote:That doesn't beat the invisible stairs in the first version of Borax. But yeah, any map you get stuck on you can type in your console (access with ~) kill or explode, and you will be killed and respawned at your spawn.
True but its annoying to have to do that :/
by MegapiemanPHD
Sun Oct 05, 2014 11:48 pm
Forum: Team Fortress 2
Topic: Issues with maps that we can't fix People need to know about
Replies: 17
Views: 5020

Re: Issues with maps that we can't fix People need to know a

Players can get stuck in one way doors on Solitude B1.