Search found 14 matches

by Helpful
Fri Jan 09, 2015 4:33 pm
Forum: Team Fortress 2
Topic: Hey, let's get rid of double overheal already.
Replies: 146
Views: 19004

Re: Hey, let's get rid of double overheal already.

Edit: cant get spaces to condense this, sorry for the big'ol wall of text here specifically screwing with the Medic mechanic of healing ramp up, we should change an entirely separate mechanic to compensate? or another one? Its not like I'm specifically saying that the only way to fix this problem is...
by Helpful
Fri Jan 09, 2015 9:50 am
Forum: Team Fortress 2
Topic: Hey, let's get rid of double overheal already.
Replies: 146
Views: 19004

Re: Hey, let's get rid of double overheal already.

Parasyte, I agree with your suggestion. Playing as a medic lately, I have been less effective at keeping my whole team alive. One of the problems with this change is that medics now have nothing to make up for the nerfs from friendly fire, higher player counts and custom maps. Teammate tap damage s...
by Helpful
Mon Jan 05, 2015 1:07 pm
Forum: Team Fortress 2
Topic: Hey, let's get rid of double overheal already.
Replies: 146
Views: 19004

Re: Hey, let's get rid of double overheal already.

Could the person (or group of people) who made this change please speak up? Its really weird that a change this big was made with no announcement or even information about why it was done, if its permanent or not, if its not permanent how long it going to be, then how a decision will be made, etc, e...
by Helpful
Mon Jan 05, 2015 12:18 pm
Forum: Team Fortress 2
Topic: Hey, let's get rid of double overheal already.
Replies: 146
Views: 19004

Re: Hey, let's get rid of double overheal already.

Maha wrote: snip
So this is a temporary change?
by Helpful
Mon Jan 05, 2015 9:50 am
Forum: Team Fortress 2
Topic: Hey, let's get rid of double overheal already.
Replies: 146
Views: 19004

Re: Hey, let's get rid of double overheal already.

A Ninja wrote:I believe it just took effect yesterday
I picked a great time to rejoin then /sarcasm

why was it changed when there was no consensus, was there a vote I missed?

Is this temporary?
by Helpful
Sun Jan 04, 2015 9:49 pm
Forum: Team Fortress 2
Topic: Hey, let's get rid of double overheal already.
Replies: 146
Views: 19004

Re: Hey, let's get rid of double overheal already.

I came back to the server after a while and noticed that I no longer had double over heal getting healed by a medic as an engineer

What happened?

There was no consensus reached and it was was of the fun unique things about the server, why is it mentioned no where that its removed?
by Helpful
Sat Oct 04, 2014 7:24 pm
Forum: Team Fortress 2
Topic: TF COMIC #4: Blood in the Sand (113 pages)
Replies: 10
Views: 3127

Re: TF COMIC #4: Blood in the Sand (113 pages)

I loved it when *spoilers*
VIEW CONTENT:
The red medic betrayed his team at the end, at the eleventh hour no less.
It really spoke to me on a deep and personal level.
by Helpful
Wed Oct 01, 2014 10:50 am
Forum: Team Fortress 2
Topic: Hey, let's get rid of double overheal already.
Replies: 146
Views: 19004

Re: Hey, let's get rid of double overheal already.

Mastermind1011 wrote:
A Ninja wrote:I'd like to see someone talk about how difficult it would be to change those things, if at all possible.
I know changing absolutely nothing would be pretty easy!
Image
by Helpful
Fri Sep 26, 2014 4:29 pm
Forum: Team Fortress 2
Topic: Hey, let's get rid of double overheal already.
Replies: 146
Views: 19004

Re: Hey, let's get rid of double overheal already.

Plz no

I want people to actually want to play medic on this server
by Helpful
Fri Apr 18, 2014 7:04 pm
Forum: Team Fortress 2
Topic: Let's get rid of double overheal
Replies: 74
Views: 8653

Re: Let's get rid of double overheal

Neelpos wrote:Your post could have been interpreted as it taking the exact same amount of time to reach max overheal, or it being the same rate thus taking longer as the cap is increased.
what he said
by Helpful
Fri Apr 18, 2014 5:53 pm
Forum: Team Fortress 2
Topic: Let's get rid of double overheal
Replies: 74
Views: 8653

Re: Let's get rid of double overheal

It heals as fast a 150%, it just gives you more health. to clarify, it heals at the same rate as "normal" you can just overheal more if your interested in how fast that is - http://wiki.teamfortress.com/wiki/Medi_Gun EDIT: to answer Kivivarvas, it takes longer to fully overheal players
by Helpful
Tue Apr 15, 2014 3:30 pm
Forum: Team Fortress 2
Topic: Let's get rid of double overheal
Replies: 74
Views: 8653

Re: Let's get rid of double overheal

"In normal, non-modified TF2, medic is the most important class." That may be true, but when you look at all the people that play medic (lul), clearly they don't care and need an incentive. Like a heavy main, or more overheal. "Does anyone else remember that time Valve used the TF2 b...
by Helpful
Tue Apr 15, 2014 2:53 pm
Forum: Team Fortress 2
Topic: Let's get rid of double overheal
Replies: 74
Views: 8653

Re: Let's get rid of double overheal

Without double overheal it would be hard to justify playing medic, unless a heavy main poped up.

plz no
by Helpful
Fri Mar 28, 2014 12:32 pm
Forum: Team Fortress 2
Topic: TF2 Server Information Megathread
Replies: 13
Views: 56001

Re: TF2 Server Information Megathread

Could you add something about the double overheal? Its not listed anywhere on the wiki page, the server rules thread, or the server MOTD. I would suggest it for the rules thread because of the server information sub-heading, but the rules thread is not stickied under the TF2 forums and doesn't seem ...