Search found 15 matches

by Arron Dominion
Sat Jan 03, 2015 2:41 pm
Forum: Team Fortress 2
Topic: Hey, let's get rid of double overheal already.
Replies: 146
Views: 18173

Re: Hey, let's get rid of double overheal already.

Archer wrote:
Arron Dominion wrote:So that is why the overheals are so weird, the medic from last season [..]
What does that even mean? Last year? Who? You? League of Legends has "seasons", but TF2 doesn't...
Forgot to mention I do competitive TF2, primarily TF2 Highlander in the UGC League. My bad.
by Arron Dominion
Thu Jan 01, 2015 5:23 pm
Forum: Team Fortress 2
Topic: Hey, let's get rid of double overheal already.
Replies: 146
Views: 18173

Re: Hey, let's get rid of double overheal already.

So that is why the overheals are so weird, the medic from last season was confused by the higher overheal numbers when he joined tf4 last. Default overheal would allow for snipers to kill the heavies easier from a full charged headshot, and might make it easier on teams having issues with a medic+he...
by Arron Dominion
Tue Dec 30, 2014 3:36 pm
Forum: Team Fortress 2
Topic: PlayComp - Website dedicated to introducing players to Comp
Replies: 4
Views: 1366

Re: PlayComp - Website dedicated to introducing players to C

Been in comp for ~4 years now. There definitely a lot of challenges in the mix, especially if you are creating your own team. I suggest if you are forming your own team that you find a co-leader to help divide the work load (between talking to your match team, talking to scrim partners, organizing e...
by Arron Dominion
Sun Dec 28, 2014 2:08 am
Forum: Team Fortress 2
Topic: PlayComp - Website dedicated to introducing players to Comp
Replies: 4
Views: 1366

PlayComp - Website dedicated to introducing players to Comp

I have been following a discussion on the UGC league's forum, and they have started an initiative to primarily help players who either don't know about comp and want to find out, or know about it but don't know how to participate. This initiative is in the form of a website. The website goes over th...
by Arron Dominion
Sun Dec 28, 2014 1:57 am
Forum: Team Fortress 2
Topic: I can't take TF2 seriously
Replies: 34
Views: 6451

Re: I can't take TF2 seriously

Cosmetics are actually usually shown off in the pre-scrim or pre-match in the competitive scene. It also helps with team bonding to have some fun with cosmetic load-outs. You will find people who refuse to use cosmetics because they think it will give them away, but those are few and far to find.
by Arron Dominion
Tue Dec 16, 2014 4:36 pm
Forum: Team Fortress 2
Topic: I can't take TF2 seriously
Replies: 34
Views: 6451

Re: I can't take TF2 seriously

Just figured out the duck journals are usable (instead of just cosmetic action slot), and it is a noise maker on top of whatever it does. And works while dead too.
by Arron Dominion
Tue Dec 16, 2014 4:35 pm
Forum: Team Fortress 2
Topic: The End of the Line update is here
Replies: 44
Views: 6911

Re: The End of the Line update is here

Winter Crates started dropping. I don't think we have seen the actual End of the Line.
by Arron Dominion
Mon Dec 15, 2014 5:50 am
Forum: Team Fortress 2
Topic: I can't take TF2 seriously
Replies: 34
Views: 6451

Re: I can't take TF2 seriously

The ducks were weird, but a cool integration of the EotL movie. And we had Ducks back in the event map. I wear a Duck Journal proudly[in the silliest way of saying proudly] while going into TF2 both on the custom map server, and when I do Highlander lobbies/scrims (would say matches but it is off-se...
by Arron Dominion
Sat Dec 06, 2014 12:08 am
Forum: Map Making and Game Modding
Topic: Skyrim Mod - Skooma Bear - Definitive Edition
Replies: 0
Views: 3101

Skyrim Mod - Skooma Bear - Definitive Edition

So I can obsess sometimes if I have an idea about a mod, or changes to one I have already done. Skooma Bear falls into the latter category. When FreeFrag Network existed, I collaborated with one of their members to create a Skooma Bear, a bear addicted to moon sugar, and the idea was based off of th...
by Arron Dominion
Fri Oct 31, 2014 4:40 am
Forum: Map Making and Game Modding
Topic: Skyrim Pizza - Hearthfire Edition - Release
Replies: 4
Views: 1719

Skyrim Pizza - Hearthfire Edition - Release

So I am a Skyrim modder in addition to a TF2 player/etc. Recently I got back into playing Elder Scrolls V: Skyrim again, and was noting the Hearthfire content, and how it would help out an old mod I did, Skyrim Pizza With the Hearthfire content, I changed the bread requirement to flour for the origi...
by Arron Dominion
Thu Oct 23, 2014 8:10 pm
Forum: Team Fortress 2
Topic: what's in your tf2 backpack?
Replies: 18
Views: 4140

Re: what's in your tf2 backpack?

A TF2 Museum. A lot of my items are rooted back in the early days where there was only one alternative and hats/hat offers were new. Notable items (approx 8 pages of items in the backpack): Black Cat Noise Maker TF2 Birthday Noise Maker Strange Fire Axe Strange Gloves of Running Urgently Strange Nat...
by Arron Dominion
Thu Oct 09, 2014 8:39 pm
Forum: Team Fortress 2
Topic: Team Fortress 2 Pictures/Videos
Replies: 6100
Views: 290982

Re: Team Fortress 2 Pictures/Videos

Some fun times in tr_reflect before a scrim one day: http://cloud-4.steampowered.com/ugc/615030976701697184/CB71D1A315E771E511BEA2DA3980AE2AC56596E2/ Since Halloween is right around the corner, think this heavy body glitch is fitting: http://cloud-4.steampowered.com/ugc/505821122994179666/5E5ACE77D0...
by Arron Dominion
Thu Oct 09, 2014 8:35 pm
Forum: Team Fortress 2
Topic: Issues with maps that we can't fix People need to know about
Replies: 17
Views: 5079

Re: Issues with maps that we can't fix People need to know a

Yeah, always hate it when I have a great life dm-wise then get stuck in some weird spot and need to do that. Ruins the killstreak if you were using one of those weapons :(

Thankfully if the map is being worked on still, they usually take in the feedback and fix these issues.
by Arron Dominion
Wed Oct 08, 2014 11:31 pm
Forum: Team Fortress 2
Topic: Issues with maps that we can't fix People need to know about
Replies: 17
Views: 5079

Re: Issues with maps that we can't fix People need to know a

That doesn't beat the invisible stairs in the first version of Borax. But yeah, any map you get stuck on you can type in your console (access with ~) kill or explode, and you will be killed and respawned at your spawn.
by Arron Dominion
Thu Sep 25, 2014 6:30 pm
Forum: Team Fortress 2
Topic: Mains?
Replies: 37
Views: 6625

Re: Mains?

I am a heavy main (On a UGC Highlander NA Silver team [CIA] Pencils as their main heavy currently). In the past I have done 6s as soldier. Have also played pyro, scout, medic, and engineer subs in various matches or scrims. On the custom maps server I have been doing a lot of scout, part because it ...