Forgot to mention I do competitive TF2, primarily TF2 Highlander in the UGC League. My bad.Archer wrote:What does that even mean? Last year? Who? You? League of Legends has "seasons", but TF2 doesn't...Arron Dominion wrote:So that is why the overheals are so weird, the medic from last season [..]
Search found 15 matches
- Sat Jan 03, 2015 2:41 pm
- Forum: Team Fortress 2
- Topic: Hey, let's get rid of double overheal already.
- Replies: 146
- Views: 18968
Re: Hey, let's get rid of double overheal already.
- Thu Jan 01, 2015 5:23 pm
- Forum: Team Fortress 2
- Topic: Hey, let's get rid of double overheal already.
- Replies: 146
- Views: 18968
Re: Hey, let's get rid of double overheal already.
So that is why the overheals are so weird, the medic from last season was confused by the higher overheal numbers when he joined tf4 last. Default overheal would allow for snipers to kill the heavies easier from a full charged headshot, and might make it easier on teams having issues with a medic+he...
- Tue Dec 30, 2014 3:36 pm
- Forum: Team Fortress 2
- Topic: PlayComp - Website dedicated to introducing players to Comp
- Replies: 4
- Views: 1399
Re: PlayComp - Website dedicated to introducing players to C
Been in comp for ~4 years now. There definitely a lot of challenges in the mix, especially if you are creating your own team. I suggest if you are forming your own team that you find a co-leader to help divide the work load (between talking to your match team, talking to scrim partners, organizing e...
- Sun Dec 28, 2014 2:08 am
- Forum: Team Fortress 2
- Topic: PlayComp - Website dedicated to introducing players to Comp
- Replies: 4
- Views: 1399
PlayComp - Website dedicated to introducing players to Comp
I have been following a discussion on the UGC league's forum, and they have started an initiative to primarily help players who either don't know about comp and want to find out, or know about it but don't know how to participate. This initiative is in the form of a website. The website goes over th...
- Sun Dec 28, 2014 1:57 am
- Forum: Team Fortress 2
- Topic: I can't take TF2 seriously
- Replies: 34
- Views: 6647
Re: I can't take TF2 seriously
Cosmetics are actually usually shown off in the pre-scrim or pre-match in the competitive scene. It also helps with team bonding to have some fun with cosmetic load-outs. You will find people who refuse to use cosmetics because they think it will give them away, but those are few and far to find.
- Tue Dec 16, 2014 4:36 pm
- Forum: Team Fortress 2
- Topic: I can't take TF2 seriously
- Replies: 34
- Views: 6647
Re: I can't take TF2 seriously
Just figured out the duck journals are usable (instead of just cosmetic action slot), and it is a noise maker on top of whatever it does. And works while dead too.
- Tue Dec 16, 2014 4:35 pm
- Forum: Team Fortress 2
- Topic: The End of the Line update is here
- Replies: 44
- Views: 7159
Re: The End of the Line update is here
Winter Crates started dropping. I don't think we have seen the actual End of the Line.
- Mon Dec 15, 2014 5:50 am
- Forum: Team Fortress 2
- Topic: I can't take TF2 seriously
- Replies: 34
- Views: 6647
Re: I can't take TF2 seriously
The ducks were weird, but a cool integration of the EotL movie. And we had Ducks back in the event map. I wear a Duck Journal proudly[in the silliest way of saying proudly] while going into TF2 both on the custom map server, and when I do Highlander lobbies/scrims (would say matches but it is off-se...
- Sat Dec 06, 2014 12:08 am
- Forum: Map Making and Game Modding
- Topic: Skyrim Mod - Skooma Bear - Definitive Edition
- Replies: 0
- Views: 3491
Skyrim Mod - Skooma Bear - Definitive Edition
So I can obsess sometimes if I have an idea about a mod, or changes to one I have already done. Skooma Bear falls into the latter category. When FreeFrag Network existed, I collaborated with one of their members to create a Skooma Bear, a bear addicted to moon sugar, and the idea was based off of th...
- Fri Oct 31, 2014 4:40 am
- Forum: Map Making and Game Modding
- Topic: Skyrim Pizza - Hearthfire Edition - Release
- Replies: 4
- Views: 1792
Skyrim Pizza - Hearthfire Edition - Release
So I am a Skyrim modder in addition to a TF2 player/etc. Recently I got back into playing Elder Scrolls V: Skyrim again, and was noting the Hearthfire content, and how it would help out an old mod I did, Skyrim Pizza With the Hearthfire content, I changed the bread requirement to flour for the origi...
- Thu Oct 23, 2014 8:10 pm
- Forum: Team Fortress 2
- Topic: what's in your tf2 backpack?
- Replies: 18
- Views: 4310
Re: what's in your tf2 backpack?
A TF2 Museum. A lot of my items are rooted back in the early days where there was only one alternative and hats/hat offers were new. Notable items (approx 8 pages of items in the backpack): Black Cat Noise Maker TF2 Birthday Noise Maker Strange Fire Axe Strange Gloves of Running Urgently Strange Nat...
- Thu Oct 09, 2014 8:39 pm
- Forum: Team Fortress 2
- Topic: Team Fortress 2 Pictures/Videos
- Replies: 6100
- Views: 302871
Re: Team Fortress 2 Pictures/Videos
Some fun times in tr_reflect before a scrim one day: http://cloud-4.steampowered.com/ugc/615030976701697184/CB71D1A315E771E511BEA2DA3980AE2AC56596E2/ Since Halloween is right around the corner, think this heavy body glitch is fitting: http://cloud-4.steampowered.com/ugc/505821122994179666/5E5ACE77D0...
- Thu Oct 09, 2014 8:35 pm
- Forum: Team Fortress 2
- Topic: Issues with maps that we can't fix People need to know about
- Replies: 17
- Views: 5287
Re: Issues with maps that we can't fix People need to know a
Yeah, always hate it when I have a great life dm-wise then get stuck in some weird spot and need to do that. Ruins the killstreak if you were using one of those weapons
Thankfully if the map is being worked on still, they usually take in the feedback and fix these issues.
Thankfully if the map is being worked on still, they usually take in the feedback and fix these issues.
- Wed Oct 08, 2014 11:31 pm
- Forum: Team Fortress 2
- Topic: Issues with maps that we can't fix People need to know about
- Replies: 17
- Views: 5287
Re: Issues with maps that we can't fix People need to know a
That doesn't beat the invisible stairs in the first version of Borax. But yeah, any map you get stuck on you can type in your console (access with ~) kill or explode, and you will be killed and respawned at your spawn.
- Thu Sep 25, 2014 6:30 pm
- Forum: Team Fortress 2
- Topic: Mains?
- Replies: 37
- Views: 6906
Re: Mains?
I am a heavy main (On a UGC Highlander NA Silver team [CIA] Pencils as their main heavy currently). In the past I have done 6s as soldier. Have also played pyro, scout, medic, and engineer subs in various matches or scrims. On the custom maps server I have been doing a lot of scout, part because it ...