Search found 324 matches

by Yusuke
Wed Oct 04, 2006 6:30 pm
Forum: immature conversation
Topic: name+google=win?
Replies: 40
Views: 1289

Image
Gg.
by Yusuke
Mon Sep 25, 2006 9:03 pm
Forum: Map Making and Game Modding
Topic: Haloween map project CS:S
Replies: 347
Views: 17833

I've been working on an abandoned movie theater map for a while now, and have a few kinks to work out and purdying up to do before I start pimping it out. Definitely need to start getting movie clips for some of the rooms.
by Yusuke
Sun Sep 24, 2006 11:11 pm
Forum: Map Making and Game Modding
Topic: Haloween map project CS:S
Replies: 347
Views: 17833

Or we all just make different maps/collaborate on some maps.
by Yusuke
Sun Sep 24, 2006 9:24 pm
Forum: Map Making and Game Modding
Topic: Haloween map project CS:S
Replies: 347
Views: 17833

I say we do pairs and make a contest out of it.
by Yusuke
Sat Sep 23, 2006 5:47 pm
Forum: TV Shows
Topic: The Office Season 3 Premiere!
Replies: 5
Views: 1016

Loved the premiere, been watching The Office since the pilot.
by Yusuke
Sat Sep 23, 2006 5:46 pm
Forum: immature conversation
Topic: What Pulse
Replies: 69
Views: 1932

Joined.
by Yusuke
Sat Sep 23, 2006 5:31 pm
Forum: Cc Cherry clan
Topic: What the heck? Dynamic weapon pricing for CS?
Replies: 57
Views: 6106

Guess I'm the only one who thought this idea is kinda cool. I agree with you here, I think the concept is interesting, and with a cvar there is no reason to start complaining. They need to make it so weapons can't exceed a certain amount of money, or else m4's, ak's and deagles are gonna easily be ...
by Yusuke
Fri Sep 08, 2006 11:34 pm
Forum: Map Making and Game Modding
Topic: [HL2 Map] Beta Testers Wanted
Replies: 11
Views: 942

I'll post a full review sometime tomorrow, but here are my two biggest gripes so far: you overuse the shotgun combine, which can lead to many cheap deaths. Squads should consist of no more than 2 shotgunners, otherwise it becomes insanely hard to survive the smoke settling. 2nd: No autosaves/ quicks...
by Yusuke
Fri Sep 08, 2006 10:06 pm
Forum: Map Making and Game Modding
Topic: [HL2 Map] Beta Testers Wanted
Replies: 11
Views: 942

I'm up for it, my email is
yusuke308 AT gmail DOT com
by Yusuke
Sun Jul 02, 2006 5:37 pm
Forum: Map Making and Game Modding
Topic: models
Replies: 3
Views: 311

1) Not possible to scale a model in Hammer. 2) You can export a map from Hammer into a format readable by 3dsmax and possibly XSI Mod Tool(the free modelling tool for HL2, doesn't have the full features of XSI though) 3) There's milkshape, 3d studio max, XSI Mod tool is your best bet though, it's fr...
by Yusuke
Sun Jun 11, 2006 7:13 pm
Forum: Map Making and Game Modding
Topic: Converting HL2 models to HL models?
Replies: 3
Views: 269

Most likely decompiled the model, recompiled it in milkshape3d, and then used them as replacements for HL1 models.
by Yusuke
Sun Jun 11, 2006 6:46 pm
Forum: Movies
Topic: Over the Hedge
Replies: 7
Views: 703

Ben Folds produced half the soundtrack (and even has a new version of Rockin' the Suburbs) so for that reason I must see it.
by Yusuke
Mon Jun 05, 2006 8:24 pm
Forum: Map Making and Game Modding
Topic: HELP ME PWEZ
Replies: 7
Views: 376

I'd like to note you should always check the "No dynamic light" on point_spotlight, it will make a nice increase in the fps of your map.
by Yusuke
Mon Jun 05, 2006 8:23 pm
Forum: Map Making and Game Modding
Topic: game_player_equip problem
Replies: 6
Views: 411

That's an unfixable bug in the system, it has nothing to do with your entity work.