Search found 163 matches

by Yusuke
Mon Sep 25, 2006 9:03 pm
Forum: Map Making and Game Modding
Topic: Haloween map project CS:S
Replies: 347
Views: 24093

I've been working on an abandoned movie theater map for a while now, and have a few kinks to work out and purdying up to do before I start pimping it out. Definitely need to start getting movie clips for some of the rooms.
by Yusuke
Sun Sep 24, 2006 11:11 pm
Forum: Map Making and Game Modding
Topic: Haloween map project CS:S
Replies: 347
Views: 24093

Or we all just make different maps/collaborate on some maps.
by Yusuke
Sun Sep 24, 2006 9:24 pm
Forum: Map Making and Game Modding
Topic: Haloween map project CS:S
Replies: 347
Views: 24093

I say we do pairs and make a contest out of it.
by Yusuke
Fri Sep 08, 2006 11:34 pm
Forum: Map Making and Game Modding
Topic: [HL2 Map] Beta Testers Wanted
Replies: 11
Views: 1115

I'll post a full review sometime tomorrow, but here are my two biggest gripes so far: you overuse the shotgun combine, which can lead to many cheap deaths. Squads should consist of no more than 2 shotgunners, otherwise it becomes insanely hard to survive the smoke settling. 2nd: No autosaves/ quicks...
by Yusuke
Fri Sep 08, 2006 10:06 pm
Forum: Map Making and Game Modding
Topic: [HL2 Map] Beta Testers Wanted
Replies: 11
Views: 1115

I'm up for it, my email is
yusuke308 AT gmail DOT com
by Yusuke
Sun Jul 02, 2006 5:37 pm
Forum: Map Making and Game Modding
Topic: models
Replies: 3
Views: 455

1) Not possible to scale a model in Hammer. 2) You can export a map from Hammer into a format readable by 3dsmax and possibly XSI Mod Tool(the free modelling tool for HL2, doesn't have the full features of XSI though) 3) There's milkshape, 3d studio max, XSI Mod tool is your best bet though, it's fr...
by Yusuke
Sun Jun 11, 2006 7:13 pm
Forum: Map Making and Game Modding
Topic: Converting HL2 models to HL models?
Replies: 3
Views: 465

Most likely decompiled the model, recompiled it in milkshape3d, and then used them as replacements for HL1 models.
by Yusuke
Mon Jun 05, 2006 8:24 pm
Forum: Map Making and Game Modding
Topic: HELP ME PWEZ
Replies: 7
Views: 587

I'd like to note you should always check the "No dynamic light" on point_spotlight, it will make a nice increase in the fps of your map.
by Yusuke
Mon Jun 05, 2006 8:23 pm
Forum: Map Making and Game Modding
Topic: game_player_equip problem
Replies: 6
Views: 573

That's an unfixable bug in the system, it has nothing to do with your entity work.
by Yusuke
Fri Jun 02, 2006 7:57 pm
Forum: Map Making and Game Modding
Topic: HELP ME PWEZ
Replies: 7
Views: 587

1) Up the constant. 2) HDR is used to fake the way an eye adjusts to the transition from light to dark, or vice versa. For example, from a tunnel to the outdoor with the sun above you. 3) You can't pose a ragdoll in hammer, to animate, you could use face poser for expression or decompile and reanima...
by Yusuke
Sun May 28, 2006 8:38 am
Forum: Valve Games
Topic: Half-Life 2: Episode One Preloads Begin
Replies: 41
Views: 3583

AlphaKennyOne wrote:I also can't help but wonder, what the hell this is: http://www.gameinformer.com/Templates/N ... mediaId=33
It has the head of a combine, so maybe it's the 3rd power that is supposed to enter the HL universe.
by Yusuke
Tue May 23, 2006 10:20 pm
Forum: Valve Games
Topic: Half-Life 2: Episode One Preloads Begin
Replies: 41
Views: 3583

Instead of releasing the whole expansion one go, let's release it in 6 installments* and make 6x more money! *exxagerated number. These actually have about as much content as one expansion. Aftermath, the first planned expansion for HL2, is Episode 1. While the content itself (models, textures, etc...
by Yusuke
Sun May 14, 2006 10:02 pm
Forum: Map Making and Game Modding
Topic: ATTN EVERYONE!
Replies: 20
Views: 1272

Nipper, In that link there Is a download for the example. I dont know If you have already tried to make a css car map yet but if not, try and play around with It. My friend compiled It and we both tested It. The controls are sloppy but hey... Its a css car. =D There is a lot of flaws in those cars....
by Yusuke
Sat May 13, 2006 4:58 pm
Forum: Map Making and Game Modding
Topic: ATTN EVERYONE!
Replies: 20
Views: 1272

I actually found a better way of doing this, but there were way too many entities involved in the process for it to be practical.