Search found 253 matches

by ehlohel
Tue Aug 09, 2016 11:31 pm
Forum: Map Making and Game Modding
Topic: I made a TF2 Map
Replies: 4
Views: 4347

Re: I made a TF2 Map

tf2 has its own style of texture, don't use the hl2 style more 'realistic' textures because it clashes with tf2's cartoon aesthetic. other than that, more detail and it looks pretty sweet, its lightyears better than some of the dumb shit ive made
by ehlohel
Sun Dec 27, 2015 1:32 am
Forum: Counter-Strike
Topic: CSGO Server Information - CSJO Returns!
Replies: 18
Views: 5371

Re: CSGO Server Information - CSJO Returns!

thank you to those that helped, i missed having a j2 csgo server
by ehlohel
Sun Jun 07, 2015 10:19 am
Forum: Counter-Strike
Topic: I NEED PEOPLE TO PLAY COMP WITH
Replies: 83
Views: 28463

Re: I NEED PEOPLE TO PLAY COMP WITH

NIPPER wrote:I've played 4 comp matches and won one of them. I was shocked that in all three of my losing matches where we were getting stomped nobody on my team started pointing fingers at each other or raging :okayasfuck:
you got extremely lucky
by ehlohel
Mon Nov 03, 2014 4:58 pm
Forum: Map Making and Game Modding
Topic: New Abstract map in the works
Replies: 21
Views: 11560

Re: New Abstract map in the works

In a previous abstract map thread, NIPPER said to the author that he's following "the abstract map guidelines" (paraphrased), which is to say that while what you've done isn't bad, it isn't entirely unique either. Keep it up, but try to change the dynamic of abstract maps as a whole. Do so...
by ehlohel
Sat Oct 25, 2014 5:09 pm
Forum: Map Making and Game Modding
Topic: New Abstract map in the works
Replies: 21
Views: 11560

Re: New Abstract map in the works

I agree, but most of the joe.to CS activity is on CSGO.
by ehlohel
Fri Oct 24, 2014 3:29 pm
Forum: Map Making and Game Modding
Topic: New Abstract map in the works
Replies: 21
Views: 11560

Re: New Abstract map in the works

Which game? Source or csgo?
by ehlohel
Wed Sep 24, 2014 5:16 pm
Forum: Map Making and Game Modding
Topic: CS:S ambient_generic problem
Replies: 1
Views: 1133

CS:S ambient_generic problem

I can't get an ambient_generic to play, at all, even if I use a logic_auto with OnMapSpawn or with a trigger_once, or any number of other things I've tried. No error shows in the console, and google hasn't yielded useful results. Any ideas? I've been told to use env_soundscape, but that doesn't allo...
by ehlohel
Wed Jul 09, 2014 12:18 pm
Forum: Counter-Strike
Topic: mg_carmageddon - RC Vehicle fight arena
Replies: 4
Views: 1486

Re: mg_carmageddon - RC Vehicle fight arena

sounds pretty sweet
by ehlohel
Fri May 23, 2014 7:51 pm
Forum: Counter-Strike
Topic: Memorial Day CSS Night
Replies: 1
Views: 867

Re: Memorial Day CSS Night

later in the day would be better.
by ehlohel
Sun Mar 09, 2014 6:15 pm
Forum: Counter-Strike
Topic: Dedicated 1.6 Nipper Map Server
Replies: 1
Views: 1064

Re: Dedicated 1.6 Nipper Map Server

oh boy
by ehlohel
Tue Jan 21, 2014 6:15 pm
Forum: Counter-Strike
Topic: 1.6 night
Replies: 42
Views: 9049

Re: 1.6 night

yes
by ehlohel
Fri Jul 26, 2013 10:31 pm
Forum: Counter-Strike
Topic: Next CSS night?
Replies: 14
Views: 3590

Re: Next CSS night?

yeah you guys, there should be a css night.
by ehlohel
Sat Aug 18, 2012 8:41 pm
Forum: Counter-Strike
Topic: Got CS:GO
Replies: 114
Views: 12768

Re: Got CS:GO

I just bought CS:GO 2 days ago / downloaded the beta last night, I'll be playing on the J2 hosted servers from here on C: Gotta say the gungame modes are pretty fun, I like the modified De_ gungame mode quite a bit The new reticle is taking me a bit to get used to though. there's an option to chang...
by ehlohel
Sat Jul 14, 2012 12:11 am
Forum: Counter-Strike
Topic: Got CS:GO
Replies: 114
Views: 12768

Re: Got CS:GO

Yes, and it's also not as horribly underpowered anymore. And burst fire doesn't make a group anymore, it makes a vertical line.