Search found 324 matches
- Fri Jun 02, 2006 7:57 pm
- Forum: Map Making and Game Modding
- Topic: HELP ME PWEZ
- Replies: 7
- Views: 463
1) Up the constant. 2) HDR is used to fake the way an eye adjusts to the transition from light to dark, or vice versa. For example, from a tunnel to the outdoor with the sun above you. 3) You can't pose a ragdoll in hammer, to animate, you could use face poser for expression or decompile and reanima...
- Sun May 28, 2006 8:38 am
- Forum: Valve Games
- Topic: Half-Life 2: Episode One Preloads Begin
- Replies: 41
- Views: 3385
It has the head of a combine, so maybe it's the 3rd power that is supposed to enter the HL universe.AlphaKennyOne wrote:I also can't help but wonder, what the hell this is: http://www.gameinformer.com/Templates/N ... mediaId=33
- Tue May 23, 2006 10:20 pm
- Forum: Valve Games
- Topic: Half-Life 2: Episode One Preloads Begin
- Replies: 41
- Views: 3385
Instead of releasing the whole expansion one go, let's release it in 6 installments* and make 6x more money! *exxagerated number. These actually have about as much content as one expansion. Aftermath, the first planned expansion for HL2, is Episode 1. While the content itself (models, textures, etc...
- Sun May 14, 2006 10:02 pm
- Forum: Map Making and Game Modding
- Topic: ATTN EVERYONE!
- Replies: 20
- Views: 1158
Nipper, In that link there Is a download for the example. I dont know If you have already tried to make a css car map yet but if not, try and play around with It. My friend compiled It and we both tested It. The controls are sloppy but hey... Its a css car. =D There is a lot of flaws in those cars....
- Sat May 13, 2006 4:58 pm
- Forum: Map Making and Game Modding
- Topic: ATTN EVERYONE!
- Replies: 20
- Views: 1158
- Thu May 11, 2006 4:06 pm
- Forum: Other Games and Platforms
- Topic: Super Smash Brothers Revolution Chars.
- Replies: 52
- Views: 2348
- Sun May 07, 2006 10:08 pm
- Forum: Other Games and Platforms
- Topic: Elder Scrolls IV: Oblivion
- Replies: 135
- Views: 4527
- Sun May 07, 2006 2:03 am
- Forum: Other Games and Platforms
- Topic: Elder Scrolls IV: Oblivion
- Replies: 135
- Views: 4527
- Sun Apr 30, 2006 11:36 am
- Forum: Map Making and Game Modding
- Topic: a braincracker
- Replies: 8
- Views: 593
frits wrote:source in 1.16 this would be impossible
HomicidalApe wrote:1.6: http://forums.joe.to/viewtopic.php?t=17697
- Sun Apr 30, 2006 12:08 am
- Forum: Map Making and Game Modding
- Topic: a braincracker
- Replies: 8
- Views: 593
- Sat Apr 29, 2006 7:55 pm
- Forum: Map Making and Game Modding
- Topic: a braincracker
- Replies: 8
- Views: 593
- Tue Apr 25, 2006 6:05 pm
- Forum: Map Making and Game Modding
- Topic: Transparent stuff
- Replies: 10
- Views: 548
- Sun Apr 23, 2006 2:19 pm
- Forum: Valve Games
- Topic: this cant be (now a map test thread)
- Replies: 173
- Views: 17172
nah forget it it's not compiling anyway. add another one to the list! :x everything that I added since it was 2.5 hours has been func_detailed too and it's still very much fucked. For additional optimization, this website goes through nearly everything: http://www.student.kun.nl/rvanhoorn/Optimizat...
- Sun Apr 23, 2006 12:31 am
- Forum: Valve Games
- Topic: this cant be (now a map test thread)
- Replies: 173
- Views: 17172
- Sat Jul 16, 2005 7:09 pm
- Forum: Cc Cherry clan
- Topic: A Few Good G-Men
- Replies: 11
- Views: 1459