wow...so i turned a bunch of stuff into illusionary with clipping brushes (including the stairs)
and shrunk down the hitlar cube as much as i could...and now it compiles in 30min.
i'll post a DL link a little later after i pakrat it
Search found 346 matches
- Thu Mar 22, 2007 11:48 pm
- Forum: Map Making and Game Modding
- Topic: Abstract map pack ('HHH' map pack) thread
- Replies: 503
- Views: 35428
- Thu Mar 22, 2007 7:10 pm
- Forum: Map Making and Game Modding
- Topic: Abstract map pack ('HHH' map pack) thread
- Replies: 503
- Views: 35428
- Thu Mar 22, 2007 6:56 pm
- Forum: Map Making and Game Modding
- Topic: Abstract map pack ('HHH' map pack) thread
- Replies: 503
- Views: 35428
- Thu Mar 22, 2007 6:34 pm
- Forum: Map Making and Game Modding
- Topic: Abstract map pack ('HHH' map pack) thread
- Replies: 503
- Views: 35428
well shiza i started compiling before i went to class this morning at 7:30 i'm now back at 5:30 and vvis is still on 9.. i was just running it on normal too. i'm not sure what i'm going to do either. i know i have some sawing because my whole map is built on a slant with triangular brushes (probably...
- Wed Mar 21, 2007 12:32 am
- Forum: Map Making and Game Modding
- Topic: Abstract map pack ('HHH' map pack) thread
- Replies: 503
- Views: 35428
http://i14.photobucket.com/albums/a341/bobjones3124/map3.jpg outsides pretty much done, just have to add a few more lights and finalize what skybox i want to use (most are just black on the bottom which is making this part a little more difficult) insides are like...60% done. tedious boring work so...
- Sat Mar 17, 2007 1:32 am
- Forum: Map Making and Game Modding
- Topic: Abstract map pack ('HHH' map pack) thread
- Replies: 503
- Views: 35428
- Wed Mar 07, 2007 11:05 pm
- Forum: Map Making and Game Modding
- Topic: Abstract map pack ('HHH' map pack) thread
- Replies: 503
- Views: 35428
- Mon Mar 05, 2007 6:52 pm
- Forum: Map Making and Game Modding
- Topic: Abstract map pack ('HHH' map pack) thread
- Replies: 503
- Views: 35428
- Mon Mar 05, 2007 4:13 am
- Forum: Map Making and Game Modding
- Topic: Abstract map pack ('HHH' map pack) thread
- Replies: 503
- Views: 35428
- Tue Feb 27, 2007 12:24 am
- Forum: Map Making and Game Modding
- Topic: Abstract map pack ('HHH' map pack) thread
- Replies: 503
- Views: 35428
hmmm... instead of ka i think ill give everyone a pistol, but without any ammo (only what you have in that clip). i played a game a long long time ago where there was a glitch that you couldn't buy ammo for a few rounds. i remember having alot of fun. conserving shots, taking the gun of the guy you ...
- Mon Feb 26, 2007 10:21 pm
- Forum: Map Making and Game Modding
- Topic: Abstract map pack ('HHH' map pack) thread
- Replies: 503
- Views: 35428
I didn’t really want to have any gimmick maps like a knife only map. I was hoping for all normal cs_ or de_ maps that just have a bizarre setting but I suppose if you can make a ka_ map unique enough that’s ok. i know, and i agree. it's just that this map would be no fun with guns. unless it was hl...
- Mon Feb 26, 2007 4:16 pm
- Forum: Map Making and Game Modding
- Topic: Abstract map pack ('HHH' map pack) thread
- Replies: 503
- Views: 35428
- Mon Feb 26, 2007 3:00 pm
- Forum: Map Making and Game Modding
- Topic: Abstract map pack ('HHH' map pack) thread
- Replies: 503
- Views: 35428
- Sun Feb 25, 2007 3:28 pm
- Forum: Map Making and Game Modding
- Topic: Abstract map pack ('HHH' map pack) thread
- Replies: 503
- Views: 35428
i miiiiight make a map for this, if i can do one thing can you still restrict weapon buying and give everyone pistols like in 1.6? the map i want to make would be pointless if you could buy whatever you wanted. hmmm...well i got it to work in hammer, so i'm assuming game_player_equips work in a rea...
- Sun Feb 25, 2007 1:43 pm
- Forum: Map Making and Game Modding
- Topic: Abstract map pack ('HHH' map pack) thread
- Replies: 503
- Views: 35428