I say that sounds kind of like a request for a God or admin...MrBlip wrote:I'd say merge this thread into the one in news submissions, and then move the whole thing back to map making.
Search found 34 matches
- Tue Jan 11, 2011 10:21 am
- Forum: Map Making and Game Modding
- Topic: New Model Exporter for Source
- Replies: 5
- Views: 1640
Re: New Model Exporter for Source
- Tue Jan 11, 2011 9:22 am
- Forum: Map Making and Game Modding
- Topic: New Model Exporter for Source
- Replies: 5
- Views: 1640
Re: New Model Exporter for Source
Thanks for the welcome. Intriguing collection of comments in these forums... I'll try to offer a tidbit from time to time!joe wrote:thanks for the post either forum is fine
- Tue Jan 11, 2011 12:38 am
- Forum: Map Making and Game Modding
- Topic: New Model Exporter for Source
- Replies: 5
- Views: 1640
New Model Exporter for Source
I suppose I posted in the wrong board... if anyone here finds it useful... maybe my thread at http://forums.joe.to/viewtopic.php?f=147&t=56789 should be moved to this board. I didn't want to repost it since it was already spammy enough! Anyway... I am also making a 3ds Max mesh > VMF displacemen...
- Sun Jan 09, 2011 12:17 am
- Forum: Map Making and Game Modding
- Topic: New 3ds to Source Model Compiling
- Replies: 23
- Views: 6851
New 3ds to Source Model Compiling
I'm not sure how many furry creatures I hurt while making it, but I finally got out a tool to make models for Source faster: The Wall Worm Model Tools. http://wallworm.com/projects/utilities/docs/ What the tool does: Allows you to send a model into Source in a few minutes instead of a lot longer. It...