i almost feel like the map could have a 'drop line' right before the bridge
so the intel stays at the base it needs to be capped in
Search found 65 matches
- Mon May 13, 2013 12:48 pm
- Forum: Team Fortress 2
- Topic: Gas Ka-don't?
- Replies: 20
- Views: 2033
- Wed May 08, 2013 8:30 am
- Forum: Cities, hotels, towns, and factions
- Topic: Diamond Island
- Replies: 0
- Views: 2533
Diamond Island
an island entirely focused on y11 mining(warning it is east of biome chunks containing silverfish so mining west may be troublesome) i need people interested in building 2 land bridges[3 if anyone wants to make a extremely long one southwards] also people interested in making the nether subway link ...
- Tue May 07, 2013 11:22 am
- Forum: Team Fortress 2
- Topic: Robocrate event and tf5.joe.to
- Replies: 10
- Views: 1641
Re: Robocrate event and joe5
I myself am waiting for the continuation of highly addicting storyline they got going at the moment. oh my god yes! im extremely excited for the next comic maybe if we're lucky they MAY do a new video and POSSIBLY have gray mann in it so the world finally has a gray mann sfm/gmod ragdoll What the h...
- Tue May 07, 2013 7:37 am
- Forum: Team Fortress 2
- Topic: Robocrate event and tf5.joe.to
- Replies: 10
- Views: 1641
Robocrate event and tf5.joe.to
when the inevitable happens and the event begins
SHOULD the event involve a new map i was wondering... (since during halloween the servers have the halloween maps up and running)
could tf5.joe.to be used for the POSSIBLE event map?
i noticed its traffic has been very very low recently
SHOULD the event involve a new map i was wondering... (since during halloween the servers have the halloween maps up and running)
could tf5.joe.to be used for the POSSIBLE event map?
i noticed its traffic has been very very low recently
- Mon May 06, 2013 8:32 am
- Forum: Team Fortress 2
- Topic: Death Rage?
- Replies: 23
- Views: 2411
Re: Death Rage?
i get death rage aimed at me alot too
- Sun May 05, 2013 10:51 am
- Forum: Cities, hotels, towns, and factions
- Topic: PaulPer's Mine
- Replies: 4
- Views: 3547
Re: PaulPer's Mine
well services of my expertise(mining/house outdoor landscaping[checkout my house/mines for an example]) or diamonds(only have one at the moment) **** UPDATE TIME!**** i need help getting a silk touch pickaxe(for the ender chests) also ive made a connecting netherportal to my house for quick travel f...
- Sat May 04, 2013 6:13 pm
- Forum: Cities, hotels, towns, and factions
- Topic: PaulPer's Mine
- Replies: 4
- Views: 3547
Re: PaulPer's Mine
update time! the mine is doing great! my house is over near Postsy's House near where the Jungle, the desert and the snowy forest meet near the half frozen river look for the burning roof and the torchlit walkway up to it big props to Postsy and his wolf army and HanSolo for their help dealing with ...
- Fri May 03, 2013 10:16 pm
- Forum: Team Fortress 2
- Topic: MvM team-up
- Replies: 45
- Views: 4481
- Thu May 02, 2013 12:41 pm
- Forum: Cities, hotels, towns, and factions
- Topic: PaulPer's Mine
- Replies: 4
- Views: 3547
PaulPer's Mine
if its ok, i wanna join in and set up a mine shaft in the server, if i hit any basements ill stop and proceed elsewhere(wont because of how deep ill go right away) itll be a place for ppl to mine from and all i ask is 1. keep it lit so no spawners 2 no pranks 3 ill leave free rock types there and ha...
- Thu May 02, 2013 12:09 pm
- Forum: Team Fortress 2
- Topic: Team Fortress 2 Pictures/Videos
- Replies: 6100
- Views: 290622
Re: Team Fortress 2 Pictures/Videos
it cuts off perfectly so parasyte is shouting Meem!
- Thu May 02, 2013 11:15 am
- Forum: Team Fortress 2
- Topic: MvM team-up
- Replies: 45
- Views: 4481
Re: MvM team-up
It was great that you got people together for MvM, and I can assure you that at least I had a great time playing. Keep up the good work, the MvM teamwork is really worth it! you dont know how amazingly epic it was to have 5 people i know on the team with me slambam, i always hear people say 'dont g...
- Wed May 01, 2013 12:18 pm
- Forum: Team Fortress 2
- Topic: MvM team-up
- Replies: 45
- Views: 4481
Re: MvM team-up
so we managed to get 6 Joe.to members into one server in MvM boocamp and we succeeded! It was Me as Heavy, brassbeast knockdown projectiles+infinite ammo with a dispenser next to me, along with max ammo and +max health gain on kill Dangitspongebobby as Engineer, vital sentry placements, my dispenser...
- Mon Apr 29, 2013 9:04 am
- Forum: Team Fortress 2
- Topic: MvM team-up
- Replies: 45
- Views: 4481
Re: MvM team-up
if anyone's up for a bootcamp round or 2 today add me or send me a message on steam
*updated 4/30
same thing today too
*updated 4/30
same thing today too
- Sat Apr 27, 2013 9:39 pm
- Forum: Team Fortress 2
- Topic: Team Fortress 2 Pictures/Videos
- Replies: 6100
- Views: 290622
- Sat Apr 27, 2013 12:18 pm
- Forum: Team Fortress 2
- Topic: Team Fortress 2 Pictures/Videos
- Replies: 6100
- Views: 290622
Re: Team Fortress 2 Pictures/Videos
http://25.media.tumblr.com/4e11f72a7313f94fc87763f3226b9eba/tumblr_mlx8ryMKj11rpydbbo1_1280.png inb4 others realize this is the 'Sam' Combo(i mean before the tf2 servers are full of people wanting the tie misc and big kills) (knife, C+D, Ap-Sap and Hi-5 up to debate) though Wheatley IS alot like an...