Search found 1648 matches

by Dr.Boo
Thu Apr 08, 2010 6:44 pm
Forum: Map Making and Game Modding
Topic: A generic forest for L4D(2)
Replies: 13
Views: 1709

Re: A generic forest for L4D(2)

Eviltechie wrote:That moon's got a problem.
What problem would that be?
by Dr.Boo
Thu Apr 08, 2010 6:25 pm
Forum: Map Making and Game Modding
Topic: A generic forest for L4D(2)
Replies: 13
Views: 1709

n

I "updated" the forest a bit to make it more eerie and give it some sort of unnatural feeling because of the somewhat bizarre fog color. The only thing I need, is a bunch of scaled down trees that I can put in the 3D skybox. There is only one Valve stock model that is made for the skybox. ...
by Dr.Boo
Thu Mar 25, 2010 8:04 am
Forum: Valve Games
Topic: Who Are Youre Top 3 Favorite J2 Mappers?
Replies: 73
Views: 8961

Re: Who Are Youre Top 3 Favorite J2 Mappers?

fabiola7386 wrote:Thanx for sharing

*some rehab link*
THANK YOU, YOU FUCKING CUNT. Thanks to you, I now have that piece of shit song from Amy Swinehouse in my head. You programmed shitbrain.
by Dr.Boo
Wed Mar 24, 2010 12:01 pm
Forum: Map Making and Game Modding
Topic: A generic forest for L4D(2)
Replies: 13
Views: 1709

Re: A generic forest for L4D(2)

One of the defining points of a good forest, imo, is not how dense the trees are, but how dense the forest floor is. So a good way to make the forest feel "thicker" is to add more bushes, shrubbery, and low foliage. It helps eliminate that feeling that these are just isolated trees on a g...
by Dr.Boo
Tue Mar 23, 2010 8:11 am
Forum: Map Making and Game Modding
Topic: A generic forest for L4D(2)
Replies: 13
Views: 1709

Re: A generic forest for L4D(2)

It's good but it looks like every other forest in l4d. Yeah I know. I'm still trying to find something to make my forest feel different from the L4D ones. The thicker fog helps a bit, but I'd need to do something else. it can be really simple... For example, I remember the Hang Castle levels from S...
by Dr.Boo
Mon Mar 22, 2010 7:04 pm
Forum: Map Making and Game Modding
Topic: A generic forest for L4D(2)
Replies: 13
Views: 1709

A generic forest for L4D(2)

I've been working on some map since the first version of my map for Night Terror (L4D2 version) is ready and sent to Nipper and I wanted something to work on in the meanwhile :) I have no idea what I'm gonna use this thing on. Maybe as a part of another campaign we make (Night Terror II perhaps?) or...
by Dr.Boo
Sat Mar 20, 2010 5:56 pm
Forum: Valve Games
Topic: "The Passing" New Info
Replies: 98
Views: 5313

Re: "The Passing" New Info

ohhh someone dies at the end of the new L4D1 campaign, which happens before The Passing. Chet said that WHO dies is totally randomly decided. One of the survivors apparently has to sacrifice him/herself so that the rest can escape. Seeing how it often happens that a survivor doesn't make it, it mig...
by Dr.Boo
Wed Mar 17, 2010 3:14 am
Forum: Map Making and Game Modding
Topic: $16,000 starting money?
Replies: 18
Views: 3743

Re: $16,000 starting money?

Holy shit, this thread was started even before I knew these forums existed.
by Dr.Boo
Sat Mar 13, 2010 12:41 pm
Forum: Map Making and Game Modding
Topic: Yatta's Drug Textures
Replies: 14
Views: 2140

Re: Yatta's Drug Textures

PARTY TILL YA PUKE!!
by Dr.Boo
Sat Mar 13, 2010 7:12 am
Forum: Map Making and Game Modding
Topic: Yatta's Drug Textures
Replies: 14
Views: 2140

Re: Yatta's Drug Textures

My eyes bleed.
by Dr.Boo
Sat Mar 13, 2010 4:58 am
Forum: Map Making and Game Modding
Topic: Yatta's Drug Textures
Replies: 14
Views: 2140

Re: Yatta's Drug Textures

What is a drug map?
by Dr.Boo
Fri Mar 05, 2010 12:56 pm
Forum: Map Making and Game Modding
Topic: Custom Texture Transparencies
Replies: 8
Views: 1425

Re: Custom Texture Transparencies

Not to mention any work you do will drown in an endless ocean of shit anyways.
by Dr.Boo
Wed Mar 03, 2010 4:39 pm
Forum: Map Making and Game Modding
Topic: video for nipper
Replies: 11
Views: 1669

Re: video for nipper

koko wrote:
Dr.Boo wrote:He's in Davy Jones' locker. I'll go and get a Bandinero pirate to lead us to the Locker so we can retrieve him.
why not samoli pirates?
Bandinero's are cuter. And they pwn. And they have SONIC'S SHOES!
Image
by Dr.Boo
Wed Mar 03, 2010 3:09 pm
Forum: Map Making and Game Modding
Topic: video for nipper
Replies: 11
Views: 1669

Re: video for nipper

AMMO wrote:yeah but I heard he was washed away by the tsunami and is now located sometime in 1974
He's in Davy Jones' locker. I'll go and get a Bandinero pirate to lead us to the Locker so we can retrieve him.