Search found 65 matches
- Mon Aug 20, 2007 3:06 pm
- Forum: Map Making and Game Modding
- Topic: Nav files ?
- Replies: 5
- Views: 354
Re: Nav files ?
right i decided to remove them after some people did not like them as some people shot them out and flash light was not power full enuff to see so could not find away out :P Just got them all on now. Thanks any way. All most finished my map and what alot i have learned. My 1st map looks garbige comp...
- Mon Aug 20, 2007 1:45 pm
- Forum: Map Making and Game Modding
- Topic: Nav files ?
- Replies: 5
- Views: 354
Re: Nav files ?
thanks a bunch i will try that out
Well it worked on the two i tested thanks
Well it worked on the two i tested thanks
- Mon Aug 20, 2007 6:53 am
- Forum: Map Making and Game Modding
- Topic: Nav files ?
- Replies: 5
- Views: 354
Re: Nav files ?
i have also got a problem with my lights. There breakabable but there are 4 of them. When i shot one of them they all go out.
- Mon Aug 20, 2007 3:49 am
- Forum: Map Making and Game Modding
- Topic: Nav files ?
- Replies: 5
- Views: 354
Nav files ?
I was wondering how you would go about doing this. Is it a notpade then just change to .nav ? I have found no tuts on this so far so help would be great.
- Thu Aug 16, 2007 3:08 pm
- Forum: Map Making and Game Modding
- Topic: de compiling ?
- Replies: 14
- Views: 1062
Re: de compiling ?
i de compiled cs_assault and found out that there is a teliport (probs to the shoe room) but it is broken or some thing cause does not work.
- Thu Aug 16, 2007 3:04 pm
- Forum: Map Making and Game Modding
- Topic: cs_office_night
- Replies: 7
- Views: 423
Re: cs_office_night
yeah, i know a clan that did dust2_night so if i get stuck with stuff they should be able to help me out thanks
- Tue Aug 14, 2007 4:38 am
- Forum: Map Making and Game Modding
- Topic: cs_office_night
- Replies: 7
- Views: 423
Re: cs_office_night
is it that easy wow, thanks
- Mon Aug 13, 2007 2:43 pm
- Forum: Map Making and Game Modding
- Topic: cs_office_night
- Replies: 7
- Views: 423
cs_office_night
Hi, Well it is an idea i thought up. Some one made dust2 night and i loved it. And though that office would be much better because of all the lights. I have learned how to make the lights, BUT i don't know how to make it night time, would it be a sky box ?
Please help me out
Please help me out
- Mon Aug 13, 2007 7:11 am
- Forum: Map Making and Game Modding
- Topic: de compiling ?
- Replies: 14
- Views: 1062
Re: de compiling ?
yeah it is ayeyah
- Sun Aug 12, 2007 5:41 pm
- Forum: Map Making and Game Modding
- Topic: de compiling ?
- Replies: 14
- Views: 1062
de compiling ?
Is it bad to decompile a standered map, My friend sent me cs_office.vmf i thought it was a joke. But it took ages to load and it was the real thing. He said he de compiled it but is it ok to do that ?
- Tue Jul 31, 2007 8:54 am
- Forum: Map Making and Game Modding
- Topic: small_dust [First map]
- Replies: 11
- Views: 844
- Tue Jul 31, 2007 6:48 am
- Forum: Map Making and Game Modding
- Topic: small_dust [First map]
- Replies: 11
- Views: 844
- Mon Jul 30, 2007 4:42 pm
- Forum: Map Making and Game Modding
- Topic: small_dust [First map]
- Replies: 11
- Views: 844
- Mon Jul 30, 2007 3:34 pm
- Forum: Map Making and Game Modding
- Topic: small_dust [First map]
- Replies: 11
- Views: 844
- Sun Jul 29, 2007 10:07 am
- Forum: Map Making and Game Modding
- Topic: Error signs instead of props ?
- Replies: 1
- Views: 334