Search found 110 matches
- Sat Sep 20, 2014 1:46 pm
- Forum: Counter-Strike
- Topic: CS:JO
- Replies: 199
- Views: 19619
Re: CS:JO
I hate to drag this thread out of the grave, but does anyone still frequent on the Source servers? That would be A+
- Fri Sep 19, 2014 2:43 pm
- Forum: Counter-Strike
- Topic: [CS:GO] func_vehicle progress
- Replies: 171
- Views: 24756
Re: [CS:GO] func_vehicle progress
AGGHHH Aber you frickin' rock!! Thanks so much for your effortAber wrote:
The hacky stuff I built to 'emulate' func_vehicle is entirely in the map itself, no need for plugins there.
- Thu Sep 18, 2014 5:43 pm
- Forum: Counter-Strike
- Topic: [CS:GO] func_vehicle progress
- Replies: 171
- Views: 24756
Re: [CS:GO] func_vehicle progress
Also I'm no genius when it comes to this stuff, but I've heard of plugins/mods that bring the func_vehicle entity back to the game. I don't know how legit/good they are but would it be possible to install such a plugin on the j2 servers? Again, I'm not good at that kind of thing so I'm not surprised...
- Thu Sep 18, 2014 5:04 pm
- Forum: Counter-Strike
- Topic: [CS:GO] func_vehicle progress
- Replies: 171
- Views: 24756
Re: [CS:GO] func_vehicle progress
Aber wrote:
I wouldn't even be mad.
I don't think anyone would have a reason to be... Except the asshole(s) who decided to remove the entity in the first place
- Thu Sep 18, 2014 3:03 pm
- Forum: Counter-Strike
- Topic: [CS:GO] func_vehicle progress
- Replies: 171
- Views: 24756
Re: [CS:GO] func_vehicle progress
OHH we're so close. I wish valve would've just realized what we wanted and added the entity in an update. Maybe there's still hope for such an update though, idk.