Search found 110 matches

by Malone
Sat Sep 20, 2014 1:46 pm
Forum: Counter-Strike
Topic: CS:JO
Replies: 199
Views: 19558

Re: CS:JO

I hate to drag this thread out of the grave, but does anyone still frequent on the Source servers? That would be A+
by Malone
Fri Sep 19, 2014 2:43 pm
Forum: Counter-Strike
Topic: [CS:GO] func_vehicle progress
Replies: 171
Views: 24672

Re: [CS:GO] func_vehicle progress

Aber wrote:
The hacky stuff I built to 'emulate' func_vehicle is entirely in the map itself, no need for plugins there.
AGGHHH Aber you frickin' rock!! Thanks so much for your effort :D
by Malone
Thu Sep 18, 2014 5:43 pm
Forum: Counter-Strike
Topic: [CS:GO] func_vehicle progress
Replies: 171
Views: 24672

Re: [CS:GO] func_vehicle progress

Also I'm no genius when it comes to this stuff, but I've heard of plugins/mods that bring the func_vehicle entity back to the game. I don't know how legit/good they are but would it be possible to install such a plugin on the j2 servers? Again, I'm not good at that kind of thing so I'm not surprised...
by Malone
Thu Sep 18, 2014 5:04 pm
Forum: Counter-Strike
Topic: [CS:GO] func_vehicle progress
Replies: 171
Views: 24672

Re: [CS:GO] func_vehicle progress

Aber wrote:
I wouldn't even be mad.

I don't think anyone would have a reason to be... Except the asshole(s) who decided to remove the entity in the first place :)
by Malone
Thu Sep 18, 2014 3:03 pm
Forum: Counter-Strike
Topic: [CS:GO] func_vehicle progress
Replies: 171
Views: 24672

Re: [CS:GO] func_vehicle progress

OHH we're so close. I wish valve would've just realized what we wanted and added the entity in an update. Maybe there's still hope for such an update though, idk.