I know Katanarama tried to get a bit of online tabletop gaming going with J2 a few months ago, and that fell apart, but I want to try it again with this game. For those of you that are unfamiliar with it, Edge of the Empire turns the star wars universe into a classic DnD style tabletop rpg that allows players to take on the roles of anyone from a smuggler or bounty hunter, to a soldier of the rebellion, or even someone on the path to becoming a jedi or sith lord. I'm not the best at explaining, so I'll let the publisher's summary do the talking.
In addition to the numbers in the original book, there are now over 30 playable species, 18 careers, 72 specializations to choose from when constructing your character.Life isn't easy at the edge of galactic civilization. Money, food, and other necessities are often in short supply. It takes a great deal of cunning, drive, and luck to survive, let alone get ahead in life. Many beings live through grit, determination, exploration, and often illicit or dangerous activities.
Star Wars: Edge of the Empire is a roleplaying game that captures the visionary essence of the Star Wars universe, while focusing on its Gr¦m and gritty corners. In control of a character exploring the Outer Rim, you'll do business in places where morality is gray and nothing is certain, living on the fringes of both the galaxy and its society. In an Edge of the Empire campaign, bounty hunters, smugglers, mercenaries, and explorers not only rub elbows with doctors, politicians, and scholars, but they find themselves thrust into adventures alongside them. During these adventures, you and your fellow fringers will often find yourselves facing any number of challenges, from repairing a damaged starship or slicing your way past a security panel to exchanging blaster fire with hired gunmen out to collect a bounty. With little law or order on the Outer Rim, you must rely on your innate abilities, trained skills, and special talents to survive.
To begin, you'll take the role of one of eight unique species, then choose a career and specialization as distinctive as your individual play style. As a Bounty Hunter, you might take on the Gadgeteer specialization, and keep a trick up your sleeve for every possible challenge. Or, you might master the wilderness of countless worlds as a Survivalist, and specialize in tracking your prey wherever he chooses to hide. Looking for something more subtle? As a Colonist, you'll play as one of the Core World's elite, an educated Imperial citizen seeking a new life far from the bustle of Imperial Center. But are you a Doctor, bringing your healing arts to those who need them most, or a Politico, introducing law to the lawless wilds?
With eight species, six careers, eighteen specializations, and countless other defining characteristics, your character creation options are limited only by your own imagination
As a player, you take on the role of a character you create at the beginning of the game. Your character takes part in an adventure, analogous to episodes of a television show or individual movies wherein you play the part of the recurring cast. Rather than strict rules, EOTE goes for a narrative focus, with many rules and and mechanics a bit more abstract in nature to add to that atmosphere. This includes the dice, which goes beyond a simple d10 and uses 7 custom dice to give players more control over how successes and failures play out.
For example, in the IRL game that I am a part of, I'm playing as an ex-Imperial soldier who got fed up with his superiors and deserted, and now runs an illegal medical practice on one of the colony worlds.
To get a good feel of what the game tries to be, I would look up an episode of Star Wars: Rebels or you can check out a few podcasts of people playing the game, here is one of my favorites
For communication we can set up a new mumble room or use an already existing one on the server (mumble.joe.to).
For scheduling, once sufficient time to gauge interest is over we can discuss the best time for everyone to be at the first session, and at the end of each session we will talk over the next good time. IF YOU DO NOT ATTEND SEVERAL TIMES I WILL KILL OFF YOUR CHARACTER! So it's best if you attend the discussed upon times, or have a metric shit tonne of alternate characters prepared. Of course exceptions can be made if the reason for not attending is good enough (Shameless copy/paste from katana's thread).
Now, would there be any interest on here for the game?
We can play together online using https://roll20.net/ which is a great resource for facilitating online tabletop simulation, although it would be my first time using it. Ideally, I would like to have between 4-6 players for the game, as any fewer or more become hard to work with, especially as this would be my first time GMing. Don't worry about not having access to the rulebooks for this either, I've got that taken care of for us, and if we get enough people I can make another post with more in-depth information on the mechanics. If you want to play but have no idea how to or have never done anything like it, don't worry, I will be happy to walk people through things.
As a side note, if this falls through, I'd be willing to do a similar situation with the Warhammer 40k tabletop roleplaying games, Dark Heresy 2nd Edition, or Only War.