Guild Wars 2
- Pentagram.J2
- Posts: 3057
- Joined: Tue May 26, 2009 10:41 pm
Re: Guild Wars 2
Hey poo heads it's $10 smackers right now, get it
"The flow if time is always cruel. Its speed seems different for each person, but no one can change it..."
"The wind......it is blowing...."
"The wind......it is blowing...."
Re: Guild Wars 2
But...but...FF14. >.<
- Pentagram.J2
- Posts: 3057
- Joined: Tue May 26, 2009 10:41 pm
Re: Guild Wars 2
Forget that subscription crap
"The flow if time is always cruel. Its speed seems different for each person, but no one can change it..."
"The wind......it is blowing...."
"The wind......it is blowing...."
- Bloodkraze
- Posts: 1106
- Joined: Sat Mar 15, 2008 1:59 pm
Re: Guild Wars 2
The PvE aspects of this game lost me. I played for a long time and then started to hate the "content" they were pushing out. Living Story was boring and really didn't add anything permanent to the game. There were optimal groups for dungeon running and out of any game I played people reinforced those group types more than anything I've seen. Almost impossible to find groups that didn't want full berserker warriors and mesmers.
I'm way more of a PvE guy, I hope when HoT releases they'll have added something meaningful to the PvE, if not I'll be sticking with FFXIV.
I'm way more of a PvE guy, I hope when HoT releases they'll have added something meaningful to the PvE, if not I'll be sticking with FFXIV.