New BF3 multiplayer gameplay WITH JETS

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joe
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Re: New BF3 multiplayer gameplay WITH JETS

Post by joe » Wed Aug 17, 2011 12:31 am

i agree with nipper - i am not looking forward to bc2v2

also did anyone see if the jets seat 2? like the 2142 gunships
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Re: New BF3 multiplayer gameplay WITH JETS

Post by A Ninja » Wed Aug 17, 2011 3:50 am

I'm thinking they probably do.
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Re: New BF3 multiplayer gameplay WITH JETS

Post by Sizzler » Wed Aug 17, 2011 6:31 pm

doesn't look like it, no mig 29s/f15s from BF2

makes sense considering a two-person jet would take up a lot of a 24-player team on the console versions
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Re: New BF3 multiplayer gameplay WITH JETS

Post by SixtyWattMan » Wed Aug 17, 2011 7:24 pm

Goodbye 3D spotting on infantry.
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Re: New BF3 multiplayer gameplay WITH JETS

Post by Sizzler » Wed Aug 17, 2011 8:01 pm

If only.
http://www.reddit.com/r/battlefield3/comments/jlypp/3d_infantry_spotting_has_possibly_been_removed/c2d7xy8 wrote:False, 3D spotting is still there. It's been tweaked though - the 3d marker only shows up if you can actually see the person. So no more sitting in a bush and blindly shooting at the glowing tortilla chips for free kills.
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Re: New BF3 multiplayer gameplay WITH JETS

Post by joe » Thu Aug 18, 2011 12:32 am

i called that "geometry wars"
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Re: New BF3 multiplayer gameplay WITH JETS

Post by SixtyWattMan » Thu Aug 18, 2011 2:23 am

How the hell are they going to know if you can see someone through a bush or not? They should just stick with the minimap spotting.
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Re: New BF3 multiplayer gameplay WITH JETS

Post by bl4nk » Thu Aug 18, 2011 10:31 am

SixtyWattMan wrote:How the hell are they going to know if you can see someone through a bush or not? They should just stick with the minimap spotting.
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Re: New BF3 multiplayer gameplay WITH JETS

Post by Little Weapon » Thu Aug 18, 2011 11:55 am

jets do look slow but maybe thats just to show off gameplay

this is gonna be fun
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Re: New BF3 multiplayer gameplay WITH JETS

Post by brassline » Fri Sep 02, 2011 12:18 pm

I can't wait for this game.
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Re: New BF3 multiplayer gameplay WITH JETS

Post by SixtyWattMan » Fri Sep 02, 2011 2:31 pm

http://battlefieldo.com/pax-2011-bf3-co ... day-recap/
Settings:

You can now adjust the FOV manually in the menu
Advanced Graphics settings with tons of options
Ability to keymap Infantry, Vehicles, Jets, Helicopters
Joystick Support
Toggle between hold or click for zoom /crouch
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Re: New BF3 multiplayer gameplay WITH JETS

Post by joe » Fri Sep 02, 2011 3:24 pm

destruction no longer brings down buildings, just outside layers
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Re: New BF3 multiplayer gameplay WITH JETS

Post by Eviltechie » Sat Sep 10, 2011 1:34 pm

joe wrote:destruction no longer brings down buildings, just outside layers
Are you saying that's a good thing or a bad thing? One of the problems I constantly saw in bc2 was that the server would have tickets set to a really high number, and before it even got close to reaching that number, all the buildings and other cover on the map would be completely destroyed. Can't say I won't miss taking down a building that is occupied by a bunch of campers on the enemy team though.
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Re: New BF3 multiplayer gameplay WITH JETS

Post by Nightwolf » Sat Sep 10, 2011 2:26 pm

I'm kinda wanting to play the old Battlefield 1942. That was awesome :D
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Re: New BF3 multiplayer gameplay WITH JETS

Post by joe » Sat Sep 10, 2011 2:42 pm

Eviltechie wrote:One of the problems I constantly saw in bc2 was that the server would have tickets set to a really high number, and before it even got close to reaching that number,
that's a server setting problem caused by poor administration, not a problem with the game. possible solution would be to scale building HP with # of tickets but the point is they shouldn't break the game to solve that very limited non-standard use case
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