Jeff Kaplan wrote:The game will temporarily archive 5 highlights from your last play session. Playing only one game will only result in one highlight. Highlights are not currently saved if you close the game and come back. Our hope (and what we're working toward) is to allow players to save highlights or export them to a video format someday.
Good news to hear.
Recording them with Fraps is kinda annoying. Gonna be nice to cut out a step.
Why? wrote:I'm still planning on getting it as long as you people keep playing it. I ain't gonna sink money into it just to have j2 get bored and stop playing it a few weeks down the road.
stabbyclaus wrote:Can I get an updated list of everyone who plays? Just bought the game and my battle.net account is pretty slim pickins'
What's your battle.net account id?
Rat-morningstar wrote:dude, this might be shocking, but the night sky isn't a piece of cloth with holes in it
Scraw wrote:This. People think good sex just spontaneously happens like scripted events in a single player CoD mission.
In reality, the best sex results from good communication and planning; like a Rainbow 6 mission.
In regards to next steps for us, we're seeking testing and feedback on our high bandwith Custom Game option. This option allows players to host a game at 60hz. Please note, if all players do not have a decent ping you might still feel some issues. Yesterday, we got some really good feedback on the feature and some issues with it (not starting matches etc...). So we have some fixes in the works to stabilize it and we're looking to push those out ASAP. If that goes well and we continue to get good testing/feedback, it opens us up to exploring proliferating the feature to other parts of the game.
(note: we recognize not everyone can get 11 other people together to start a custom game -- but we need some help/testing. someday, we'd like to have a server browser to make this easier... but that's a different thread)
So that's where we're at! We're as excited as anyone to improve OW and make it a better game. We're actively working on addressing player feedback. We've taken steps to get 60hz games into OW. We need testing and feedback -- it's clearly not ready to go wide yet (hence, incoming patch). Thanks for your patience in the meantime.
Also, I am going to close other threads on this topic and redirect here.
TL;DR: We're fixing the issues in Custom Game with 60hz and gathering feedback so we can determine feasibility of proliferating the feature.