Fallout 4 (Nuka World release date: August 30th)
- rottencheeseCA
- Tall Man with Feelings
- Posts: 1262
- Joined: Thu Dec 23, 2010 12:56 am
- Location: San Diego,CA
Re: Fallout 4 (releases November 10th, 2015)
In new vegas you could find deathclaws early in the game, they are the reason you go south.
Django-Oh lord, take my lunch money. Please, don't hurt me!
Waterbear- You're dumb and stupid btw and i hate you for saying that forever
Adam- You are right. It's time we all stopped hiding. I'm a girl gamer and I know Joe, RottenCheese and Waterbear are too.
Otome Django~♥: keep frineds close, and you haters EVEN closer
Waterbear- You're dumb and stupid btw and i hate you for saying that forever
Adam- You are right. It's time we all stopped hiding. I'm a girl gamer and I know Joe, RottenCheese and Waterbear are too.
Otome Django~♥: keep frineds close, and you haters EVEN closer
- Roughjericho
- Posts: 336
- Joined: Fri Aug 01, 2014 10:47 pm
Re: Fallout 4 (releases November 10th, 2015)
the Microsoft E3 conference footage without commentary. Liking the sound design so far.
EDIT: also
Looking at this video closer; it seems like radiation lowers your maximum health this time around. Interesting. Might make up for the fact that you have less points to distribute among your SPECIAL stats this time around, which would make the previous games' approach of lowering those stats when you have radiation sickness no longer viable.
- Roughjericho
- Posts: 336
- Joined: Fri Aug 01, 2014 10:47 pm
Re: Fallout 4 (releases November 10th, 2015)
now that the MGSV hype is starting to slowly burn off, let's get hype over Fallout 4 again
there's going to be 7 of these things
question is are they going to make the wait better
or make it worse
probably worse
- Roughjericho
- Posts: 336
- Joined: Fri Aug 01, 2014 10:47 pm
Re: Fallout 4 (releases November 10th, 2015)
giv mi gam no
- Roughjericho
- Posts: 336
- Joined: Fri Aug 01, 2014 10:47 pm
Re: Fallout 4 (releases November 10th, 2015)
if onlyBao wrote:giv mi gam no
here's a dog to help pass the time
Re: Fallout 4 (releases November 10th, 2015)
That dog video just sold me.
mbaxter wrote:Loaf was banned by rottencheeseCA for one minute, for reason "fuck"
Follow me on the twit:@ian7j2Canonuluvx wrote:This article is very well written Geese and ducks can be used very much.
- Roughjericho
- Posts: 336
- Joined: Fri Aug 01, 2014 10:47 pm
Re: Fallout 4 (releases November 10th, 2015)
https://bethesda.net/#en/events/game/fa ... 5/09/22/30
Couple of soundtrack snippets in a Soundcloud embed here. I like what I hear.
Couple of soundtrack snippets in a Soundcloud embed here. I like what I hear.
Re: Fallout 4 (releases November 10th, 2015)
that second track is the tits
¡Viva Los Unban Threads!
PSN: IAMQuetzalcoatl // Steam: daruma.j2 // Add me and we'll play some games! ^_^
PSN: IAMQuetzalcoatl // Steam: daruma.j2 // Add me and we'll play some games! ^_^
- Roughjericho
- Posts: 336
- Joined: Fri Aug 01, 2014 10:47 pm
Re: Fallout 4 (releases November 10th, 2015)
http://bethesda.net/#en/events/game/fal ... 5/09/24/31
dropped an atom bomb on us in terms of gameplay, holy shit
1 MONTH, 2 WEEKS, 4 DAYS, 9 HOURS.
aaaaaa
AAAAAAAAA
dropped an atom bomb on us in terms of gameplay, holy shit
1 MONTH, 2 WEEKS, 4 DAYS, 9 HOURS.
aaaaaa
AAAAAAAAA
- rottencheeseCA
- Tall Man with Feelings
- Posts: 1262
- Joined: Thu Dec 23, 2010 12:56 am
- Location: San Diego,CA
Re: Fallout 4 (releases November 10th, 2015)
The 7 X 10 perk box looks like a good edition. A lot more practical than the Skyrim star chart. Also it seems like the perks system is simplified, compared to new vegas, which had perks with special and skill requirement. I would like to see the skills menu, then I will be happy until November. I see there are rumors about no skills in the game. I didn't even think that was possible. I'm sure they will cover it soon.
Django-Oh lord, take my lunch money. Please, don't hurt me!
Waterbear- You're dumb and stupid btw and i hate you for saying that forever
Adam- You are right. It's time we all stopped hiding. I'm a girl gamer and I know Joe, RottenCheese and Waterbear are too.
Otome Django~♥: keep frineds close, and you haters EVEN closer
Waterbear- You're dumb and stupid btw and i hate you for saying that forever
Adam- You are right. It's time we all stopped hiding. I'm a girl gamer and I know Joe, RottenCheese and Waterbear are too.
Otome Django~♥: keep frineds close, and you haters EVEN closer
Re: Fallout 4 (releases November 10th, 2015)
I might try a Charisma/Luck with only handguns build first play-through this time around so I can hear some of that Troy Baker voice.
- Roughjericho
- Posts: 336
- Joined: Fri Aug 01, 2014 10:47 pm
Re: Fallout 4 (releases November 10th, 2015)
do you even readrottencheeseCA wrote:The 7 X 10 perk box looks like a good edition. A lot more practical than the Skyrim star chart. Also it seems like the perks system is simplified, compared to new vegas, which had perks with special and skill requirement. I would like to see the skills menu, then I will be happy until November. I see there are rumors about no skills in the game. I didn't even think that was possible. I'm sure they will cover it soon.
teal deer, skills are just gone outright in Fallout 4.Bethesda wrote:If you’re a longtime Fallout fan, you’ll notice that the Skills seen in previous games have been folded into this system. The previous Skill system had some confusing parts and ended up spreading your choices too thin. Some of you had questions like: “What’s better, the Charisma SPECIAL, or the Speech Skill? Why are assault rifles in Small Guns?” Additionally many Perks simply raised associated Skills. The Gun Nut Perk in Fallout 3 increased two separate Skills. In Fallout 4, the ranks of Gun Nut act as gates for modifying and crafting weapons. Sneak was a skill in Fallout 3, and you simply increased its value. In Fallout 4 Sneak becomes a Perk that not only makes you harder to detect, but wraps in previous perks like Silent Running and Light Step into its ranks. By wrapping these systems together, it keeps the emphasis on your SPECIALs and the level-up choices more rewarding.