a new 'special' map contest

Like such as the NIPPER
Post Reply
User avatar
Napos
Posts: 4989
Joined: Fri Aug 23, 2002 9:07 pm
Location: Los Angeles
Contact:

a new 'special' map contest

Post by Napos » Wed Aug 13, 2003 2:29 pm

OK, this one is gonna be posted at the http://www.strategy-x.com/forums/forumdisplay.php?f=66 forums, AND this one.

I will be judging, itll be a regular map contest, but heres the catch:
You have to comply with all the specifications of this map idea generator.
http://countermap.counter-strike.ne...enerate+Another
I will click the generator for each person who applies for the contest.
Then i will tell them what their map is.
(For the texture specifications u dont have to listen to em, but ull get more points if u do)

I and one other person who i choose (nipper maybe if hes not busy) which map wins.

And for prizes ill think of something really great.

anyways, thats all for now, post if u wunna be in it, and ill generate u a map specification


SO SIGN UP NOW!!!!

(Note: No swopping map specs wiht others. :) )
<center>ImageImageImage</center>
^Tomala^
Posts: 153
Joined: Fri Mar 28, 2003 3:18 pm
Location: The Person Shooting You

Post by ^Tomala^ » Wed Aug 13, 2003 2:57 pm

hey ill give it a try but is there a due date
User avatar
Napos
Posts: 4989
Joined: Fri Aug 23, 2002 9:07 pm
Location: Los Angeles
Contact:

Post by Napos » Wed Aug 13, 2003 3:39 pm

When everyone signs up... (ill giv epeople a coupld of days too)

ill write the persons name here, and then put the map description.

then as soon as u read ures, u can go make it :)
<center>ImageImageImage</center>
User avatar
Volmarias
Posts: 7905
Joined: Mon Dec 30, 2002 2:02 am
Contact:

Post by Volmarias » Wed Aug 13, 2003 4:32 pm

Yeah, sure, why not. Provided I don't fail out of college outright (which is becoming very much a concern) I'll give it a go.
User avatar
nightmare 101
thread killer, post spawner
thread killer, post spawner
Posts: 3386
Joined: Sun Oct 27, 2002 4:43 pm
Location: South Carolina
Contact:

Post by nightmare 101 » Wed Aug 13, 2003 5:44 pm

ill give it a shot if it isnt a dark warehouse filled with crates, lol (ive used a random map idea generator, alot of them include the phrase "a lot of crates")
In some other time and space, I found time for a new signature.
User avatar
Napos
Posts: 4989
Joined: Fri Aug 23, 2002 9:07 pm
Location: Los Angeles
Contact:

Post by Napos » Wed Aug 13, 2003 5:48 pm

yeah, i know.... if it says thousands of crates... just put a pretty large ammmount, not that many :lol:
<center>ImageImageImage</center>
User avatar
bl4nk
BOOBIES
Posts: 15254
Joined: Mon Jun 02, 2003 9:03 pm

Post by bl4nk » Wed Aug 13, 2003 5:53 pm

I'm in.. it will give me something to do aside sit here and [sarcasm] watch spongebob all day [/sarcasm]
-]WC[-eLiTe-VeLoCiTy
Posts: 102
Joined: Fri Nov 01, 2002 10:39 pm
Location: South Carolina

Post by -]WC[-eLiTe-VeLoCiTy » Wed Aug 13, 2003 6:18 pm

I guess Im in. :wink:
User avatar
Napos
Posts: 4989
Joined: Fri Aug 23, 2002 9:07 pm
Location: Los Angeles
Contact:

Post by Napos » Wed Aug 13, 2003 7:11 pm

So far we have:

Volmaris
Bl4nk
Vegeta
Nightmare 101
Elite Velocity
Iownju (maybe)


If you wanna join, sign up quik, cos ill prolly start it sometime tomorrow, so dont forget to look at this thread if ure in the contest :)
<center>ImageImageImage</center>
User avatar
ScarFace
Posts: 765
Joined: Thu Jul 17, 2003 12:23 am
Location: Texas
Contact:

Post by ScarFace » Wed Aug 13, 2003 9:10 pm

ill b in..i probably not win but, what the heck
User avatar
Yogo
Posts: 4845
Joined: Thu Apr 03, 2003 7:27 pm
Location: manchester, england, uk, europe, etc.
Contact:

Post by Yogo » Wed Aug 13, 2003 11:07 pm

hell, why not, i'll give it a shot, well, when i'm not playing pool, and as long as i don't go on holiday this week
User avatar
Volmarias
Posts: 7905
Joined: Mon Dec 30, 2002 2:02 am
Contact:

Post by Volmarias » Thu Aug 14, 2003 3:49 am

If mine reads "lots of crates" in any place, then please, for the love of god, run it again until you find something that does not. Same goes for "warehouse" or "Generic storage building"
User avatar
Napos
Posts: 4989
Joined: Fri Aug 23, 2002 9:07 pm
Location: Los Angeles
Contact:

Post by Napos » Thu Aug 14, 2003 11:49 am

guys, these are ognna be stupid fun maps, so if it says lots of crates, put at least a few :lol:

but for generic storage place, i think ill hit it again ,cos thats just boring
<center>ImageImageImage</center>
User avatar
nightmare 101
thread killer, post spawner
thread killer, post spawner
Posts: 3386
Joined: Sun Oct 27, 2002 4:43 pm
Location: South Carolina
Contact:

Post by nightmare 101 » Thu Aug 14, 2003 5:23 pm

people take 2 seconds coming up with the ideas in the idea generator...whens the contest goin to start?
In some other time and space, I found time for a new signature.
User avatar
Napos
Posts: 4989
Joined: Fri Aug 23, 2002 9:07 pm
Location: Los Angeles
Contact:

Post by Napos » Thu Aug 14, 2003 8:09 pm

Volmaris

de_tny_rstrnt: A Defusion/Bomb map
By: CowHob

Terrorists: Enter a tiny restaurant
near a big radio station
and blow up a Russian statue or
a Arabic basketball hoop.

Counter Terrorists: Prevent the Terrorists
from successfully planting the bomb.
Eliminate as many Terrorists as possible.

Designer Notes: There should be
hundreds of empty crates in the level. (kid- DOnt worry vol, just do a few :) )

Build it with cbble textures.
Bl4nk
cs_Erpn_ths: A Hostage map
By: T.P00$h03$

Counter Terrorists: Enter a European outhouse
near a South American government building
and rescue the hostages.

Terrorists: Prevent the Counter Terrorists
from rescuing them.
Eliminate as many Counter Terrorists as possible.

Designer Notes: There should be
a few noisy crates in the level.

Build it with halflife textures.
Vegeta

de_ld_mnky_hs: A Defusion/Bomb map
By: TBearer

Terrorists: Enter an old monkey house
near a Russian laboratory
and blow up a new safe or
an empty basketball hoop.

Counter Terrorists: Prevent the Terrorists
from successfully planting the bomb.
Eliminate as many Terrorists as possible.

Designer Notes: There should be
hundreds of huge crates in the level.

Build it with bdog textures.
Nightmare 101
as_nsy_hgh_rs: An Assasination map
By: Banana*Pooshoes

Counter Terrorists: Enter a noisy high rise
near a Japanese warehouse
and escort the vip.

Terrorists: Prevent the Counter Terrorists
from escaping with the VIP.
Eliminate as many Counter Terrorists as possible.

Designer Notes: There should be
thousands of tiny crates in the level.

Build it with cbble textures.
Elite Velocity
as_hg_hgh_rs: An Assasination map
By: N3y*Mut@t3d

Counter Terrorists: Enter a huge high rise
near another huge high rise
and escort the vip.

Terrorists: Prevent the Counter Terrorists
from escaping with the VIP.
Eliminate as many Counter Terrorists as possible.

Designer Notes: There should be
no crates in the level.

Build it with ripped off Unreal textures.
Iownju (maybe)
as_Jpns_htl: An Assasination map
By: Matt_Euro

Counter Terrorists: Enter a Japanese hotel
near an old government building
and escort the vip.

Terrorists: Prevent the Counter Terrorists
from escaping with the VIP.
Eliminate as many Counter Terrorists as possible.

Designer Notes: There should be
a few well lit crates in the level.

Build it with ripped off Rainbow 6 textures.
Longstreet
de_Erpn_wpns_dpt: A Defusion/Bomb map
By: 1000_Nose

Terrorists: Enter a European weapons depot
near a huge hotel
and blow up an old nuclear waste container or
an unfinished missle.

Counter Terrorists: Prevent the Terrorists
from successfully planting the bomb.
Eliminate as many Terrorists as possible.

Designer Notes: There should be
thousands of old crates in the level.

Build it with cstrike textures.
Yogo
cs_nfnshd_hgh_rs: A Hostage map
By: Argle_Mo

Counter Terrorists: Enter an unfinished high rise
near a European warehouse
and rescue the hostages.

Terrorists: Prevent the Counter Terrorists
from rescuing them.
Eliminate as many Counter Terrorists as possible.

Designer Notes: There should be
many well lit crates in the level.

Build it with cbble textures.
Scarface
de_Sth_Amrcn_lly: A Defusion/Bomb map
By: DietMike

Terrorists: Enter a South American alley
near a crumbling warehouse
and blow up a European statue or
an old safe.

Counter Terrorists: Prevent the Terrorists
from successfully planting the bomb.
Eliminate as many Terrorists as possible.

Designer Notes: There should be
many South American crates in the level.

Build it with italy textures.
Last edited by Napos on Thu Aug 14, 2003 8:14 pm, edited 2 times in total.
<center>ImageImageImage</center>
Post Reply