You dont know how much that helped me today when I was putting sounds in my map!AlphaKennyOne wrote:A trigger_once can only be triggered one time, and it resets at the beginning of every round. So if you want to trigger something at round start, a trigger_once all over the spawn points is what you want.
What I did was make a logic_relay (with the flag 'only trigger once' checked) and put a trigger_once around both teams' spawn points that trigger the relay when someone from that team spawns. When the relay is triggered, it's set to trigger everything that I want to start at the beginning of each round.
That way, it doesn't matter which team someone goes on, they will still trigger the songs to start, and the relay's flag keeps the relay from firing multiple times when both teams spawn players at round start.
Also, another thing, texture lighting doesnt seem to work in my map but, I found out that you need to import the .rad file from the GCF file. When I did it though, the CS rad file had nothing in it. So I imported the .rad file from the hl2 folder and it works great. Do I have to do something special to get everyone to see the light textures, or will it automatically show on other computers?