christmas map pack?

Like such as the NIPPER
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Cc_Hairy
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Post by Cc_Hairy » Wed Nov 08, 2006 9:10 pm

the one before the second one
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Jason
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Post by Jason » Thu Nov 09, 2006 12:02 am

Def the first one. The second one seems cold and castle like, the first one seems more warm and sexy. Def win.
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Post by Dr.Boo » Thu Nov 09, 2006 3:08 am

Ok thanks. I prefer the first one a bit more too, but I just think the color of the wood of the first one's walls doesn't fir with the color of the wood of the ceiling and the floor. Maybe I can tweak that texture a bit.

I know the lobby room is massive, but it's based on the hotel I was staying in in Malaysia.
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AlphaKennyOne
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Post by AlphaKennyOne » Thu Nov 09, 2006 1:22 pm

Good news for all who wanted to use the cs_xmas models I provided. I got an e-mail back from Stormseeker saying he would he happy for us to use them, and even wanted me to send him a copy of the files, so...

http://bin.mypage.sk/bin.php

download away, if you haven't already! #137, and be sure to credit Stormseeker of cs_xmas for the models. He'll appreciate that very much. :D
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Dr.Boo
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Post by Dr.Boo » Thu Nov 09, 2006 1:52 pm

AlphaKennyOne wrote:Good news for all who wanted to use the cs_xmas models I provided. I got an e-mail back from Stormseeker saying he would he happy for us to use them, and even wanted me to send him a copy of the files, so...

http://bin.mypage.sk/bin.php

download away, if you haven't already! #137, and be sure to credit Stormseeker of cs_xmas for the models. He'll appreciate that very much. :D
Thanks for taking care of this.
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AlphaKennyOne
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Post by AlphaKennyOne » Thu Nov 09, 2006 2:07 pm

Sure thing.
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Post by HomicidalApe » Thu Nov 09, 2006 4:36 pm

thanks alpha
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NIPPER
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Post by NIPPER » Thu Nov 09, 2006 11:25 pm

Here's the overlay texture for our logo:
http://cherryclan.mybigspoon.com/j2xmaslogo.vtf

and the vmt should look like this:

Code: Select all

"LightmappedGeneric"
{
	"$baseTexture" "yourfoldername/foldername/j2xmaslogo"
	"$translucent" "1"
	"$decal" 1
	"$decalscale" "0.250"
}
Put it in your map!

It's this one that Gr¦m made. Don't worry I'll credit you in my text file and the mappack readme this time :oops:
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AlphaKennyOne
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Post by AlphaKennyOne » Thu Nov 09, 2006 11:54 pm

It's already put, and the readme and been made, complete with the proper thanks!
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AlphaKennyOne
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Post by AlphaKennyOne » Fri Nov 10, 2006 2:43 pm

Here's a few screens of what I have so far. I call it: urban_xmas.

ImageImageImageImage

It's complete with swinging signs, omg!
Image

In the final version, the snow in the street will be changed to displacements, covering everything, with some snowfall.
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HomicidalApe
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Post by HomicidalApe » Fri Nov 10, 2006 3:49 pm

Cool. some nice architecture you got there.
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AlphaKennyOne
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Post by AlphaKennyOne » Fri Nov 10, 2006 4:37 pm

Yeah, well, this ain't no nightmare! :D I gotta give it a bit o' realism, and i'm liking it so far.
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NIPPER
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Post by NIPPER » Fri Nov 10, 2006 6:32 pm

hey hey
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Post by Skeetles » Fri Nov 10, 2006 7:39 pm

Nice screenshot, remember to include the sleigh!
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Post by skid » Fri Nov 10, 2006 7:43 pm

could you plant in the basement in the xmas version? i forget.
also are you gonna add the laundry chute like in de_nipperhouse?
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