christmas map pack?

Like such as the NIPPER
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Skeetles
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Post by Skeetles » Fri Dec 15, 2006 5:03 pm

Seattle is having a big storm, the internet is going down.
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Post by NIPPER » Fri Dec 15, 2006 6:30 pm

Skeetles wrote:Seattle is having a big storm, the internet is going down.
Un-fucking-believable. Well yeah now we can’t do the pack until steam is back.

I can’t even do offline mode or anything. What the fuck. I expect the maps to be done the second steam gets their shit fixed. They should have been done last night really :/

If it’s not fixed by Sunday night I am releasing my maps. I’ll still put them with the pack too.

EDIT- Just read this at FPSB:
Update:
By turning your net off then restarting your computer you can sign in under offline mode - Your net must be off untill you connect in offline mode (This may only work in rare occasions though)
bleh, I just tried it and it didn't work.
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Post by HomicidalApe » Fri Dec 15, 2006 7:47 pm

ooh cool, that trick worked for me, thanks :D

my map will be finished tonight
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Post by ayeyah » Fri Dec 15, 2006 8:17 pm

The easiest way of ensuring your net is off is by physically unplugging the ethernet cable or disabling your wireless. Then after you've logged in, you can enable/plug in again.

But dayum, what a coincidence.
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Post by Hunt3r » Fri Dec 15, 2006 9:06 pm

well, I really hope you guys can fix it. so happy banana for you! :banana: :banana: :banana:
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Deski
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Post by Deski » Fri Dec 15, 2006 11:03 pm

damn steam, we testing tomorrow then if steam is back up?
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Post by ajunk » Fri Dec 15, 2006 11:21 pm

Hunt3r wrote:well, I really hope you guys can fix it. so happy banana for you! :banana: :banana: :banana:

that's three bananas
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Skeetles
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Post by Skeetles » Sat Dec 16, 2006 12:22 am

Just a quicky announcement, STEAM IS ON
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Post by Jason » Sat Dec 16, 2006 12:25 am

IT never stopped working for me. Idk what you guys are smoking. Probably a west coast thing. Losers.

When are we testing this shit? I don't wanna miss it.
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Post by NIPPER » Sat Dec 16, 2006 1:54 am

Yaaaay

Saturday night, 10 EST.

Send me your maps NOW
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Post by Dr.Boo » Sat Dec 16, 2006 2:42 am

NIPPER wrote:Yaaaay

Saturday night, 10 EST.

Send me your maps NOW
I'm compiling. You'll get the map as soon as compiling is finished.

EDIT: You'll have it today (Saturday) around 7AM (your time) I hope I won't be too late. Fucking power outage.
Last edited by Dr.Boo on Sat Dec 16, 2006 3:38 am, edited 2 times in total.
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Post by HomicidalApe » Sat Dec 16, 2006 3:11 am

MA MAP: http://www.homicidalape.mybigspoon.com/xmas_j2eve.zip

pretty sure everything's a-ok so I'm gonna go ahead and up it to rh4.
"it's basically valve's fault." - Joe
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Post by Dr.Boo » Sat Dec 16, 2006 7:17 am

HomicidalApe wrote:MA MAP: http://www.homicidalape.mybigspoon.com/xmas_j2eve.zip

pretty sure everything's a-ok so I'm gonna go ahead and up it to rh4.
Cool! So how many maps made it into the pack? Mine is uploading yo my webspace as we speak, I'll give the link in 7minutes and 48seconds

EDIT: here it is, the final version of de_xmas_hotel
http://users.pandora.be/b222004/csmaps/ ... _final.zip
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Post by NIPPER » Sat Dec 16, 2006 2:52 pm

Boo,
Invalid terrorist spawnpoint at (-127.0,0.0,0.0)
You're gonna have to recompile.

Ape you had no scope reflections for some reason I built cubemaps again I'll see if that fixes it.
edit- yeah Ape you have to buildcubemaps with HDR on and HDR off again. Then buy an awp and walk around, make sure the scope reflection is there and reupload. Other than that the map is sweet 8)

Any word on grims map?
Last edited by NIPPER on Sat Dec 16, 2006 2:59 pm, edited 1 time in total.
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Post by mRgRiM » Sat Dec 16, 2006 2:58 pm

It's a comin a few minutes.
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