j2 Halloween Mappack 2008

Like such as the NIPPER
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Foma ltd.
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Re: j2 Halloween Mappack 2008

Post by Foma ltd. » Fri Aug 01, 2008 4:23 pm

AFAIK only Nipper can do that

PS Blip, buy yourself an UPS, it helped me a lot one day
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Re: j2 Halloween Mappack 2008

Post by MrBlip » Fri Aug 01, 2008 6:06 pm

I need someone to take the wood/milwall012 texture and turn it into a darker, browner looking texture for me.
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Re: j2 Halloween Mappack 2008

Post by Dr.Boo » Fri Aug 01, 2008 6:15 pm

MrBlip wrote:I need someone to take the wood/milwall012 texture and turn it into a darker, browner looking texture for me.
Sure I'll do that.
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MrBlip
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Re: j2 Halloween Mappack 2008

Post by MrBlip » Fri Aug 01, 2008 6:35 pm

Right on.
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Deski
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Re: j2 Halloween Mappack 2008

Post by Deski » Sun Aug 03, 2008 2:19 am

I'm gonna try to make the map i had planed for last years one but no promises :oops:
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Hoodedsniper
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Re: j2 Halloween Mappack 2008

Post by Hoodedsniper » Sun Aug 03, 2008 4:50 am

Im in. I really wanna finally make a non shitty map :P. Mine is going to be a haunted insane asylum.
Last edited by Hoodedsniper on Mon Aug 04, 2008 7:30 pm, edited 1 time in total.
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Re: j2 Halloween Mappack 2008

Post by Dr.Boo » Mon Aug 04, 2008 7:05 pm

We should stickify this
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Re: j2 Halloween Mappack 2008

Post by Dr.Boo » Tue Aug 05, 2008 6:00 pm

Blip, do you prefer:

this:
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this:
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this:
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Or something else? If you prefer something else, let me know what exactly you want changed. The quality in the above pics is shitty, but that's because I saved it as jpgs. I have the better quality files on my PC obviously.
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Re: j2 Halloween Mappack 2008

Post by joe » Tue Aug 05, 2008 8:07 pm

are those photos you took? they are excellent
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Re: j2 Halloween Mappack 2008

Post by MrBlip » Tue Aug 05, 2008 10:54 pm

Middle one. Thanks dude
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AlphaKennyOne
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Re: j2 Halloween Mappack 2008

Post by AlphaKennyOne » Wed Aug 06, 2008 4:02 am

Quick question. Say I take a model made for CS:S and edit the texture for it. If I pakrat the edited texture into the .bsp, will the edit only appear in my map is and not on, let's say, the computer monitors in cs_office?
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Re: j2 Halloween Mappack 2008

Post by NIPPER » Wed Aug 06, 2008 5:09 am

it will carry over after mapchange
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Re: j2 Halloween Mappack 2008

Post by AlphaKennyOne » Wed Aug 06, 2008 5:52 am

Hmm. That will prove rather problematic. I wouldn't want the cs_office computers to have "AsperCorp" wallpapers on them. Wouldn't look right at all.

EDIT: Upon second thought, this particular map idea is a bit ambitious, especially given the deadline. I think i'll go back to what was my first idea - a map based on Silent Hill.
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Re: j2 Halloween Mappack 2008

Post by Dr.Boo » Wed Aug 06, 2008 1:30 pm

Blip, here is the TGA, VTF and VMT
http://users.pandora.be/b222004/csmaps/blip.rar
You'll just have to edit the path in the VMT

By the way: I'll be on vacation from 7th till 18th of August so don't be surprised if I don't post for that period of time. If I get my hands on an internet PC from where I am, I'll drop in.
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Re: j2 Halloween Mappack 2008

Post by bl4nk » Wed Aug 06, 2008 3:26 pm

AlphaKennyOne wrote:Hmm. That will prove rather problematic. I wouldn't want the cs_office computers to have "AsperCorp" wallpapers on them. Wouldn't look right at all.

EDIT: Upon second thought, this particular map idea is a bit ambitious, especially given the deadline. I think i'll go back to what was my first idea - a map based on Silent Hill.
Couldn't you just rename them to use a different name?
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