Strange func_train error.

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Strange func_train error.

Post by reaper4172 » Thu Jul 29, 2010 8:19 pm

For 1.6, I have made an elevator in a map. It is triggered by a func_button. When I press the button I get a fatal error saying "SV_StartSound: volume = 2550". Does anyone know what is going on?
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Re: Strange func_train error.

Post by reaper4172 » Sun Aug 01, 2010 2:49 pm

fixed the issue. disregard.
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Re: Strange func_train error.

Post by koko » Sun Aug 01, 2010 3:12 pm

you could have deleated the thread yourself since noone replied but whatever i finally got 1.6 anyway i can help to test the map let me know
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Re: Strange func_train error.

Post by MrBlip » Sun Aug 01, 2010 3:59 pm

You should tell us what you did to fix it in case anyone else runs into that problem in the future.
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Re: Strange func_train error.

Post by Grndslmhttr3 » Sun Aug 01, 2010 4:03 pm

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Re: Strange func_train error.

Post by reaper4172 » Mon Aug 02, 2010 3:33 am

Last time I checked, you can't delete threads. That error is causing it is caused by a sound collision that can happen when 2 entitys try to make the same sound at the same time. An example: 2 trains running the same rail sound, both trains started by the same button so they try to open the sound file at the same time. The only known solution is to turn off the sound fx for both entitys.
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Re: Strange func_train error.

Post by Eviltechie » Mon Aug 02, 2010 3:59 am

I think you can delete a thread if you are the only one who posted in it.

Couldn't you just put the second train on a .1 second delay or something?
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Re: Strange func_train error.

Post by reaper4172 » Mon Aug 02, 2010 7:32 pm

Yeah, or play around with a tigger_multiple or whatever. I will post the screenshots of my map when it's funnished. Its gonna be a fun map.
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