I suppose I posted in the wrong board... if anyone here finds it useful... maybe my thread at http://forums.joe.to/viewtopic.php?f=147&t=56789 should be moved to this board. I didn't want to repost it since it was already spammy enough!
Anyway... I am also making a 3ds Max mesh > VMF displacement tool as well as a 2d sky texture cubemap exporter. I hope some of ya'll use 3ds. If not... well, eh hum... Please feel free to share any feedback.
New Model Exporter for Source
- shawnolson
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- joe
- The Big Cheese
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Re: New Model Exporter for Source
thanks for the post either forum is fine
"To perceive is to suffer" - Aristotle
mbaxter appreciates the beef
mbaxter appreciates the beef
- shawnolson
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Re: New Model Exporter for Source
Thanks for the welcome. Intriguing collection of comments in these forums... I'll try to offer a tidbit from time to time!joe wrote:thanks for the post either forum is fine
Re: New Model Exporter for Source
There aren't many modelers among us, and the ones that do model are still learning (though quite well).
I'd say merge this thread into the one in news submissions, and then move the whole thing back to map making.
I'd say merge this thread into the one in news submissions, and then move the whole thing back to map making.
9:18 PM - mrblip: im allowed to have my own opinions
9:19 PM - Dr. Doctorpus: no youre not
9:19 PM - Dr. Doctorpus: no youre not
- shawnolson
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Re: New Model Exporter for Source
I say that sounds kind of like a request for a God or admin...MrBlip wrote:I'd say merge this thread into the one in news submissions, and then move the whole thing back to map making.
- shawnolson
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Re: New Model Exporter for Source
If you've done it without this tool... you know how it hurts!