Abstract Map

Like such as the NIPPER
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VGDCKirbyMarx
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Joined: Sun Jan 02, 2011 4:12 pm

Abstract Map

Post by VGDCKirbyMarx » Fri Jan 28, 2011 12:35 pm

My first abstract map
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I seem to have a displacement problem that won't go away.
I orginaly had a clock on that tree that looked Salvador Dali-ish

But for some reason, it isn't happening to this displacement :?:
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So I had to change it to this and then I added the tire swing from http://www.snarkpit.net/index.php?s=forums&f=7&t=11241 and made the rope invsible
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Ikri
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Re: Abstract Map

Post by Ikri » Fri Jan 28, 2011 1:38 pm

I was about to suggest you take some inspiration from Dali, but it looks like you already have. Hah.

Also, neat.
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NIPPER
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Re: Abstract Map

Post by NIPPER » Fri Jan 28, 2011 1:53 pm

ya know we really should have called these maps Surrealist maps, they aren't really abstract at all.
VGDCKirbyMarx
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Re: Abstract Map

Post by VGDCKirbyMarx » Fri Jan 28, 2011 3:07 pm

NIPPER wrote:ya know we really should have called these maps Surrealist maps, they aren't really abstract at all.
Agreed.

More rooms
Destroyed part of cs_italy
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Clocktower (If anyone want's to tell me how to make his head move like in the game (Rotates normally, except that it doesn't go to the top, but instead switches directions)
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And yes, that is a homage to Nipper's "Reason I don't go into nipper's old maps"
Lava Pit
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ehlohel
that's why they call me Mr. Fahrenheit
<b><i>that's why they call me Mr. Fahrenheit</i></b>
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Re: Abstract Map

Post by ehlohel » Fri Jan 28, 2011 5:58 pm

you got some work to do on neatness, that is a huuuuge map, just make a little hallway that connects a bunch of rooms, etc
don't make a big box and put rooms inside it, it just looks ugly

other than that, looks like you put some serious time into it, good work
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VGDCKirbyMarx
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Re: Abstract Map

Post by VGDCKirbyMarx » Fri Jan 28, 2011 6:29 pm

Had to make a new one.
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If anyone want's to give me ideas for rooms, let me hear them.
VGDCKirbyMarx
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Re: Abstract Map

Post by VGDCKirbyMarx » Sun Feb 06, 2011 1:23 pm

REVAMPED AGAIN
Suicide Mouse Room
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Idiot Zoo
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237 from The Shining.
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NIPPER
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Re: Abstract Map

Post by NIPPER » Sun Feb 06, 2011 5:34 pm

you might not wanna use those 128x128 1.6 textures
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