Anyone Got Any Fun Surreal Map Room Ideas?

Like such as the NIPPER
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Re: Anyone Got Any Fun Surreal Map Room Ideas?

Post by ehlohel » Mon Jun 06, 2011 3:27 pm

actually a good idea... but i'm not sure how i'd make the helicopter.
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Re: Anyone Got Any Fun Surreal Map Room Ideas?

Post by Lad Stankfoot » Mon Jun 06, 2011 4:00 pm

ehlohel wrote:actually a good idea... but i'm not sure how i'd make the helicopter.
Try asking Nipper or decompile de_chopperattack2 or blackhawkdown and seeing how the helicopters work on those maps.
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Re: Anyone Got Any Fun Surreal Map Room Ideas?

Post by func_? » Wed Jun 29, 2011 12:42 pm

How about a map based on Inception, where the hallway in the hotel keeps turning?
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Re: Anyone Got Any Fun Surreal Map Room Ideas?

Post by ehlohel » Thu Jun 30, 2011 4:37 pm

I don't even know how to do that.
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Re: Anyone Got Any Fun Surreal Map Room Ideas?

Post by Wolsk » Sat Jul 02, 2011 12:21 am

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Re: Anyone Got Any Fun Surreal Map Room Ideas?

Post by ehlohel » Sat Jul 02, 2011 6:23 pm

I've watched that a few times and I'm still not sure how he did it. But even if you could replicate it accurately in CS:S, I doubt it would make a playable area because it looks like teleports.
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Re: Anyone Got Any Fun Surreal Map Room Ideas?

Post by Wolsk » Sun Jul 03, 2011 3:56 am

Then you can just make a hallway that spins.
It can't be hard to make an object spin.
I know you can create motion paths in SDK.
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Re: Anyone Got Any Fun Surreal Map Room Ideas?

Post by ehlohel » Sun Jul 03, 2011 9:56 am

Walking on moving things in CS:S is really glitchy. It could be done, but I've already got a twisted hallway that is motionless, but still maintains the idea that it was, well, twisted.
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Re: Anyone Got Any Fun Surreal Map Room Ideas?

Post by Wolsk » Sun Jul 03, 2011 2:47 pm

Get everyone drunk so they think the walls are spinning when it's just a straight hallway.
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Re: Anyone Got Any Fun Surreal Map Room Ideas?

Post by rottencheeseCA » Sun Jul 03, 2011 2:55 pm

Wolsk wrote:Get everyone drunk so they think the walls are spinning when it's just a straight hallway.
u could get everyone drunk and just rename de_dust to de_inception
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Re: Anyone Got Any Fun Surreal Map Room Ideas?

Post by ehlohel » Tue Jul 05, 2011 10:43 am

I do have a question: Is there a way to force textures to 'fit' to an irregular brush? ie, a trapezoid?
I don't think it's worthy of a new thread because of its simplicity.
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Re: Anyone Got Any Fun Surreal Map Room Ideas?

Post by Avvatar » Tue Jul 05, 2011 3:05 pm

I don't believe so. But try using a decal or an overlay.
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Re: Anyone Got Any Fun Surreal Map Room Ideas?

Post by ehlohel » Tue Jul 05, 2011 5:37 pm

Avvatar wrote:I don't believe so. But try using a decal or an overlay.
That's a good idea. Thanks, I was trying to clip it into smaller brushes and rotate the texture, which looked really odd.
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