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 Post subject: Re: CS:GO mapping - new* maps
PostPosted: Sun Aug 14, 2016 10:38 pm 
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we should do a csjo night and play it!

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This article is very well written Geese and ducks can be used very much.
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 Post subject: Re: CS:GO mapping - new* maps
PostPosted: Mon Aug 15, 2016 1:51 pm 
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Ian7 wrote:
we should do a csjo night and play it!

How's tomorrow night sound?

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 Post subject: Re: CS:GO mapping - new* maps
PostPosted: Mon Aug 15, 2016 3:13 pm 
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Sanvich Hoovy wrote:
Ian7 wrote:
we should do a csjo night and play it!

How's tomorrow night sound?

like monday night or tuesday night?

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mbaxter wrote:
Loaf was banned by rottencheeseCA for one minute, for reason "fuck"
Canonuluvx wrote:
This article is very well written Geese and ducks can be used very much.
Follow me on the twit:@ian7j2


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 Post subject: Re: CS:GO mapping - new* maps
PostPosted: Mon Aug 15, 2016 8:25 pm 
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Ian7 wrote:
Sanvich Hoovy wrote:
Ian7 wrote:
we should do a csjo night and play it!

How's tomorrow night sound?

like monday night or tuesday night?

Tuesday night, y'know, tomorrow.

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My therapist told me that I gamble in order to escape from the realities of life and I replied that's why everyone does everything. - Norm MacDonald

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 Post subject: Re: CS:GO mapping - new* maps
PostPosted: Mon Aug 15, 2016 9:54 pm 
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Joined: Fri Apr 06, 2007 9:35 pm
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Location: The Belafonte
I'm down


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 Post subject: Re: CS:GO mapping - new* maps
PostPosted: Tue Aug 16, 2016 1:15 pm 
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count me in

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mbaxter wrote:
Loaf was banned by rottencheeseCA for one minute, for reason "fuck"
Canonuluvx wrote:
This article is very well written Geese and ducks can be used very much.
Follow me on the twit:@ian7j2


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 Post subject: Re: CS:GO mapping - new* maps
PostPosted: Tue Aug 16, 2016 8:05 pm 
 Now With Added Calcium!
 <b>Now With <font color=#00689c>Added Calcium!</font></b>
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Added to server.

FYI:

PlayerModelInfo: model count has exceeded the maximum (10) for map "workshop/742725207/de_eclectic". Ignoring model ctm_swat_variantD.
PlayerModelInfo: model count has exceeded the maximum (10) for map "workshop/742725207/de_eclectic". Ignoring model ctm_gign_variantB.

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 Post subject: Re: CS:GO mapping - new* maps
PostPosted: Tue Aug 16, 2016 9:37 pm 
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Posts: 10674
Interesting. It doesn't cause any problem though right?

Here's the tracklist for anyone interested, ammo you're right it leans pretty heavy on the 80s. Didn't really intend for that it just sorta happened. :toot:

Living Colour - Funny Vibe
https://www.youtube.com/watch?v=ag2KgtwATfI

Cyndi Lauper - The Goonies 'R' Good Enough
https://www.youtube.com/watch?v=LxLhytQ67fs

Fishbone- Bonin' in the Boneyard
https://www.youtube.com/watch?v=34OLWhfrjW8

Foo Fighters - Big Me
https://www.youtube.com/watch?v=pLdJQFTnZfA

Jean-Michel Jarre - Zoolookologie
https://www.youtube.com/watch?v=iIeAt5invw0

Jenny Lewis - Head Underwater
https://www.youtube.com/watch?v=Vot30mijtmo

Joan Jett and the Blackhearts - Everyday People
https://www.youtube.com/watch?v=qXwNWalWMgM

Carly Rae Jepsen - Tiny Little Bows
https://www.youtube.com/watch?v=xps7Rqz_vFU

Dan Deacon - Konono Ripoff N°1
https://www.youtube.com/watch?v=idteXQcGKlg

and of course
Hot Dad - Gambling for Kids
https://www.youtube.com/watch?v=N4R3zBlnbCc


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 Post subject: Re: CS:GO mapping - new* maps
PostPosted: Tue Aug 16, 2016 11:26 pm 
 
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Location: Florida
His maps weren't meant to be played.

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 Post subject: Re: CS:GO mapping - new* maps
PostPosted: Wed Aug 17, 2016 11:16 am 
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Location: St. Petersburg, FL
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We enjoyed the map, you shoulda played last night Nip, also we spent like 20 minutes trying to figure out where all the buttons were, all we could find was on the truck chair stack and in the 15 years room. Also we made the valve spin, dunno what's up with that.

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 Post subject: Re: CS:GO mapping - new* maps
PostPosted: Wed Aug 17, 2016 1:25 pm 
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woulda been there if I wasn't working :bonk:


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 Post subject: Re: CS:GO mapping - new* maps
PostPosted: Thu Aug 18, 2016 2:14 pm 
 Now With Added Calcium!
 <b>Now With <font color=#00689c>Added Calcium!</font></b>
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There weren't any problems with that model error, just wanted to report it if it was ruining your artistic vision.

Some folks did report they had trouble downloading the map, but they were so goddamn vague about it I can't describe or solve the problem. Maybe someone can chime in here with what happened.

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 Post subject: Re: CS:GO mapping - new* maps
PostPosted: Thu Aug 18, 2016 7:10 pm 
 Happiness Committee
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I think my game was freezing when I alt tabbed out. I don't usually have a problem with that, but I haven't played CS:GO in forever either.

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 Post subject: Re: CS:GO mapping - new* maps
PostPosted: Thu Aug 18, 2016 9:46 pm 
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Eviltechie wrote:
I think my game was freezing when I alt tabbed out. I don't usually have a problem with that, but I haven't played CS:GO in forever either.

Same here, this is what I meant to say

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 Post subject: Re: CS:GO mapping - new* maps
PostPosted: Mon Feb 13, 2017 1:22 pm 
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Joined: Tue Mar 19, 2002 8:49 pm
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hey I made another western map http://steamcommunity.com/sharedfiles/f ... =862889198


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