CS:S ambient_generic problem
- ehlohel
- that's why they call me Mr. Fahrenheit
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CS:S ambient_generic problem
I can't get an ambient_generic to play, at all, even if I use a logic_auto with OnMapSpawn or with a trigger_once, or any number of other things I've tried. No error shows in the console, and google hasn't yielded useful results. Any ideas? I've been told to use env_soundscape, but that doesn't allow you to actually use a particular sound - you have to select an ambient from a list.
Re: CS:S ambient_generic problem
We just had this conversation in another thread, check it out:
http://forums.joe.to/viewtopic.php?f=245&t=72971
But that was CS:GO so
http://forums.joe.to/viewtopic.php?f=245&t=72971
But that was CS:GO so