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Re: Abstract Map Pack 2015

Posted: Sat May 16, 2015 3:43 pm
by Malone
NIPPER wrote:I went ahead and made a movie map instead - http://steamcommunity.com/sharedfiles/f ... 85&tscn=<a href="tel:1431788297">1431788297</a> :sunny:

I'm kinda hesitant to make another map with music and stuff in it But I'm thinking about what I can do with stock assets only...
Nice job on that map. Dredd's buildings definitely have some pretty cool architecture.

As for copyright and the steam workshop, your CS:GO ports that contain music haven't caused copyright trouble with steam, have they? If not, I would assume that a new map would be just the same.

Re: Abstract Map Pack 2015

Posted: Sat May 16, 2015 9:26 pm
by NIPPER
Well my new maps seem to be getting a lot more attention is all.

Re: Abstract Map Pack 2015

Posted: Sat May 16, 2015 10:20 pm
by AMMO
Yeah, well they're really good. You've stepped up your game recently, if that was even possible.

Re: Abstract Map Pack 2015

Posted: Sun May 17, 2015 5:51 am
by Malone
NIPPER wrote:Well my new maps seem to be getting a lot more attention is all.
Multiple people I know who have played your maps actually said that part of the reason they liked these new csgo maps is that their release times were sudden and came right after a string of ported maps where they weren't expecting anything new for a while.

Re: Abstract Map Pack 2015

Posted: Fri Jun 05, 2015 6:14 pm
by NIPPER
You guys might wanna check out this: https://www.mapcore.org/articles/specia ... ntest-r61/
I'm planning on making a somewhat-serious entry. I mean it's not like I have any chance at winning but whatever.

Re: Abstract Map Pack 2015

Posted: Sat Jun 06, 2015 12:11 pm
by AMMO
I'll give it a shot.

Re: Abstract Map Pack 2015

Posted: Sat Jun 06, 2015 5:07 pm
by Neelpos
NIPPER wrote:I mean it's not like I have any chance at winning but whatever.
Collaborations are allowed and encouraged. Any contest winnings arising from a collaboration will be split in accordance with the collaborators' mutual agreement.
Could collaborate if you're not so confident. Your maps are always well designed when it comes to layout, only thing I could think of that would make you less confident is that other mappers just focus on making their maps prettier than you do, which results in "oh good resource hogging my favorite."

Thanks for the heads up though, I'll probably add the top ones to CS:JO when the contest concludes, as well as any J2 entries of course.

Re: Abstract Map Pack 2015

Posted: Wed Jun 10, 2015 4:12 pm
by AMMO
Does anyone know if it's possible to get your name on the loading screen like the operation maps do?

Re: Abstract Map Pack 2015

Posted: Thu Jun 11, 2015 12:14 pm
by NIPPER
I don't know how to do the highlight but I think it's just a mapname.txt file

Re: Abstract Map Pack 2015

Posted: Thu Jun 11, 2015 2:01 pm
by AMMO
Even that doesn't show up for me half the time.