Porting the J2 Abstract Mappack '08 to TF2

Like such as the NIPPER
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cheddar
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Porting the J2 Abstract Mappack '08 to TF2

Post by cheddar » Fri Apr 22, 2016 11:09 am

I found this forum by way of the incredible 2008 J2 ABSTRACT MAPPACK http://css.gamebanana.com/maps/58046

I run a small casual TF2 server called "Dumpster Baby" http://steamcommunity.com/groups/DumpsterBabyInc
and have had a hand at creating/modding plugins for sourcemod https://forums.alliedmods.net/showthread.php?p=2409598

I absolutely LOVE the Abstract maps. I'm coming here to request permission (and gather required files) from the map authors to port them over to TF2 and hopefully release them publicly.

//A note to NIPPER, Dr. Boo, AlphaKennyOne, or AMMO (If I'm lucky enough for you guys to see this)//
In order to do this, I would really need the source materials (specifically the original map vmf file and Lights.rad file)

I have already ported over de_absurdity (and a few others) and have it mostly functional on my TF2 server. Everyone loved it, we've not seen abstract maps on TF2 besides perhaps a few from Conne. At this point I'd like to recompile the maps with the TF2 version of hammer to increase client stability (One person was crashing) as well as the ability to release publicly.

Thank you for your time
-Cheddar
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Neelpos
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Re: Porting the J2 Abstract Mappack '08 to TF2

Post by Neelpos » Fri Apr 22, 2016 12:43 pm

While a fun idea, Boo and Kenny haven't posted in years and I think AMMO has like two posts over the last year or so.

And there's always a bit of chuckling around here when someone asks Nipper for his source files.

Best of luck though, just felt you should know the situation.
kingscrub wrote:HEY NEELPOS WHY DONT YOU SHOVE THAT RETARDED SMILEYFACE AVATAR UP YOUR ASS.
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AMMO
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Re: Porting the J2 Abstract Mappack '08 to TF2

Post by AMMO » Sat Apr 23, 2016 10:06 pm

No.
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