Custom Map Request Thread

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Twine
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Re: Custom Map Request Thread

Post by Twine » Thu Aug 07, 2008 4:38 pm

Deski wrote:tc_meridian_b1
http://www.fpsbanana.com/maps/61940
Looks nice, but it may not work out because of how it's geared towards larger groups... Ah well, we have rtv. It's rare to see tc maps, which is unfortunate because they're so awesome.
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Deski
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Re: Custom Map Request Thread

Post by Deski » Thu Aug 07, 2008 7:13 pm

Well, it says to have between 24-32 players, which is just perfect for when the server gets filled.
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Magesx
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Re: Custom Map Request Thread

Post by Magesx » Thu Aug 07, 2008 7:42 pm

It looks like it has some style to it. I say put it in.
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Axis Denied
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Re: Custom Map Request Thread

Post by Axis Denied » Thu Aug 07, 2008 10:14 pm

kevkingofthesea wrote:
Deski wrote:tc_meridian_b1
http://www.fpsbanana.com/maps/61940
That map looks pretty cool - sounds like the play style is similar to Avanti_b1?

I love Avanti's play style. I wish the server had more maps like that.
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Re: Custom Map Request Thread

Post by BPM » Thu Aug 07, 2008 10:50 pm

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Re: Custom Map Request Thread

Post by kevkingofthesea » Thu Aug 07, 2008 10:51 pm

Axis Denied wrote:
kevkingofthesea wrote:
Deski wrote:tc_meridian_b1
http://www.fpsbanana.com/maps/61940
That map looks pretty cool - sounds like the play style is similar to Avanti_b1?

I love Avanti's play style. I wish the server had more maps like that.
Agreed.
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Nightmare
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Re: Custom Map Request Thread

Post by Nightmare » Fri Aug 08, 2008 1:52 am

kevkingofthesea wrote:
Axis Denied wrote:
kevkingofthesea wrote:
Deski wrote:tc_meridian_b1
http://www.fpsbanana.com/maps/61940
That map looks pretty cool - sounds like the play style is similar to Avanti_b1?

I love Avanti's play style. I wish the server had more maps like that.
Agreed.

I also will second that
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Re: Custom Map Request Thread

Post by MrBlip » Fri Aug 08, 2008 9:03 am

Even though it's more like tc_hydro.

Hence the tc_ part.
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Re: Custom Map Request Thread

Post by Mad_Dugan » Fri Aug 08, 2008 4:36 pm

hybrid
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Archer
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Re: Custom Map Request Thread

Post by Archer » Fri Aug 08, 2008 4:42 pm

cp_fallout
ImageImageImage

tc_spectre
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push_underground_beta2 - Gameplay similar to avanti (bring intel to cap point)
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Re: Custom Map Request Thread

Post by zwsaz1 » Sat Aug 09, 2008 3:13 pm

zwsaz1 wrote:
zwsaz1 wrote:Rhop_basic
Download: http://www.fpsbanana.com/maps/50353

Team_trial_v4
Download: http://www.fpsbanana.com/maps/48033
If you put this map on the server, you need the medic overheal for the demoman jump part.

cp_Jump_7skill
Download: http://www.fpsbanana.com/maps/44224

jump_atf_scout
Download: http://www.fpsbanana.com/maps/43662

I think the challenge map server needed a little bit of an upgrade...
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MrBlip
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Re: Custom Map Request Thread

Post by MrBlip » Sat Aug 09, 2008 4:16 pm

zwsaz1 wrote:Rhop_basic
Download: http://www.fpsbanana.com/maps/50353

Team_trial_v4
Download: http://www.fpsbanana.com/maps/48033
If you put this map on the server, you need the medic overheal for the demoman jump part.

cp_Jump_7skill
Download: http://www.fpsbanana.com/maps/44224

jump_atf_scout
Download: http://www.fpsbanana.com/maps/43662

I think the challenge map server needed a little bit of an upgrade...
Deski wrote:tc_meridian_b1
http://www.fpsbanana.com/maps/61940
BPM wrote:ctf_royal is a fun map
http://www.fpsbanana.com/maps/48291
Archer007 wrote:cp_fallout
ImageImageImage

tc_spectre
ImageImageImage

push_underground_beta2 - Gameplay similar to avanti (bring intel to cap point)
ImageImageImage
I'll upload these over night.
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Re: Custom Map Request Thread

Post by MrBlip » Sun Aug 10, 2008 5:35 pm

I woke up this morning and one of my FTP clients had crashed (the one for tf4.joe.to), the one for fast downloads locked up at the last file (it was small, I've already reuploaded it), and the one for tf2.joe.to seemed to have worked fine without any problem. I double checked the file sizes just to make sure, but if you guys come across any errors, tell me. I'll reupload the maps to tf4 tonight.

Successfully uploaded:
  • Rhop_basic @ tf2.joe.to / fast downloads
  • Team_trial_v4 @ tf2.joe.to / fast downloads (didn't add over heal, not sure how, I'll ask bl4nk how)
  • cp_Jump_7skill @ tf2.joe.to / fast downloads
  • jump_atf_scout @ tf2.joe.to / fast downloads
Updated ctf_trains from B2 to B3.
  • Added clip brushes over the train rails to make it easier to walk across them
  • Added crates to the center to help decrease spawn sniping and help make camping the middle with sentries less devastating.
  • Added small health and ammo boxes on top of some crates to encourage people to get up there
  • Added an extra, smaller spawn, so people don't end up constantly running out of one door (people seemed to just run to the nearest exit, which just so happened to be the most open for enemy snipers)
I have some ideas for the next version that may make the map more enjoyable. I'll post my ideas in a different thread when I have some time.
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Archer
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Re: Custom Map Request Thread

Post by Archer » Mon Aug 11, 2008 12:53 am

You know what trains needs? More trains.
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Re: Custom Map Request Thread

Post by Mad_Dugan » Mon Aug 11, 2008 3:39 am

I was thinking two infinitely long and slow moving flatcar trains in the center. kind of like a train conveyor belt.
Sometimes the appropriate response to reality is to go insane. - Philip K. Dick
The good thing about science is that it’s true whether or not you believe in it. - Neil DeGrasse Tyson
Reality is that which, when you stop believing in it, doesn’t go away. - Philip K. Dick
It is far better to grasp the universe as it really is than to persist in delusion, however satisfying and reassuring. - Carl Sagan
Don't believe everything you read on the Internet - Abraham Lincoln
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