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 Post subject: Map exploit question
PostPosted: Wed Feb 19, 2014 8:28 pm 
 Pelipper The Scarf God

Joined: Tue Nov 26, 2013 7:14 pm
Posts: 277
Location: Colorado Springs, CO
If we even go on to cp_roomtime_justice is it a map exploit to put a sentry inside the enemy spawn since there are no spawn barriers?


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 Post subject: Re: Map exploit question
PostPosted: Wed Feb 19, 2014 8:31 pm 
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Joined: Sat May 10, 2008 4:47 pm
Posts: 11043
Location: Southern California
SteamID: STEAM_0:0:12574389
Not reeeeeaaally but it's a dick move, if anything though it's the opposing team's fault for letting an engi get a sentry in there in the first place. If it's opposed by the players though then one could simply RTV to nm3

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 Post subject: Re: Map exploit question
PostPosted: Fri Feb 21, 2014 10:50 am 
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Joined: Tue Mar 25, 2008 8:55 pm
Posts: 2254
SteamID: STEAM_0:1:2405449
I am going to have to say yes it is a dick move and sort of an exploit. You cannot get into any other spawns in any other map so to remain consistent with the rest of all maps for tf2 i would consider it an exploit.

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 Post subject: Re: Map exploit question
PostPosted: Fri Feb 21, 2014 10:54 am 

Joined: Tue Jun 28, 2011 7:14 pm
Posts: 287
Think of it this way: if you're playing rooftime, maybe you deserve a sentry in your spawn.


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 Post subject: Re: Map exploit question
PostPosted: Fri Feb 21, 2014 12:40 pm 
 Zookeeper and Conductor of Prose
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Joined: Fri Dec 28, 2012 11:02 pm
Posts: 229
If you want to empty the server and get people angry then go ahead and put as many sentries as you want. To me it is an exploit, but Hippie is a better source for smart words or any other admin.

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 Post subject: Re: Map exploit question
PostPosted: Fri Feb 21, 2014 12:46 pm 
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Joined: Tue Jul 29, 2008 7:12 pm
Posts: 4772
Location: Fresno, CA
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Sentry in the spawn is not an exploit. Rooftime justice was made with the idea that anything goes even sentry in the spawn. It does not give someone an unfair advantage, and is extremely difficult. It would take a team effort to play that poorly and to have an enemy team coordinated enough to pull it off.

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 Post subject: Re: Map exploit question
PostPosted: Fri Feb 21, 2014 1:39 pm 
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Joined: Tue May 28, 2013 8:32 pm
Posts: 1349
Location: Charlotte, NC
SteamID: STEAM_0:0:3119229
I've already asked a similar question about ctf_dirtwork and getting into the spawn from the windows where the Snipers usually sit. Everyone seemed to be okay with it and don't count it as an exploit, this is pretty much the same thing.


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 Post subject: Re: Map exploit question
PostPosted: Fri Feb 21, 2014 1:51 pm 
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Joined: Wed Jun 23, 2010 10:55 am
Posts: 1525
SteamID: STEAM_0:0:11342757
If the map allows it, then it's permitted. Camping the spawn is only punishable if it's done using a map exploit or hack. Every team has the capacity to work together and put an end to it if it bothers them.

This is how it's always been and it has never been a problem.


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 Post subject: Re: Map exploit question
PostPosted: Fri Feb 21, 2014 2:17 pm 
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Joined: Tue May 28, 2013 8:32 pm
Posts: 1349
Location: Charlotte, NC
SteamID: STEAM_0:0:3119229
I'd rather people just go ahead and ask than to just take a wild guess though. That's just me though. :P


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 Post subject: Re: Map exploit question
PostPosted: Fri Feb 21, 2014 2:21 pm 
 BACON BACON BACON

Joined: Fri Aug 14, 2009 2:34 pm
Posts: 623
You'll probably kill the server.


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 Post subject: Re: Map exploit question
PostPosted: Fri Feb 21, 2014 8:47 pm 
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Joined: Sun Mar 03, 2013 7:05 pm
Posts: 276
Porky wrote:
You'll probably kill the server.


Implying the map itself hasn't already killed it.


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 Post subject: Re: Map exploit question
PostPosted: Sat Feb 22, 2014 2:20 pm 
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Joined: Fri Sep 26, 2008 10:04 pm
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Parasyte wrote:
If the map allows it, then it's permitted. Camping the spawn is only punishable if it's done using a map exploit or hack. Every team has the capacity to work together and put an end to it if it bothers them.

This is how it's always been and it has never been a problem.


To clarify, "if the map allows it" is more "if the map is obviously not trying to prevent it"

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 Post subject: Re: Map exploit question
PostPosted: Sat Feb 22, 2014 3:31 pm 
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Joined: Tue Mar 25, 2008 8:55 pm
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mbaxter wrote:
Parasyte wrote:
If the map allows it, then it's permitted. Camping the spawn is only punishable if it's done using a map exploit or hack. Every team has the capacity to work together and put an end to it if it bothers them.

This is how it's always been and it has never been a problem.


To clarify, "if the map allows it" is more "if the map is obviously not trying to prevent it"

Agreed.

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 Post subject: Re: Map exploit question
PostPosted: Sat Feb 22, 2014 5:44 pm 
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Joined: Wed Jun 23, 2010 10:55 am
Posts: 1525
SteamID: STEAM_0:0:11342757
Hippie of doom wrote:
mbaxter wrote:
Parasyte wrote:
If the map allows it, then it's permitted. Camping the spawn is only punishable if it's done using a map exploit or hack. Every team has the capacity to work together and put an end to it if it bothers them.

This is how it's always been and it has never been a problem.


To clarify, "if the map allows it" is more "if the map is obviously not trying to prevent it"

Agreed.

Semantics... ;)


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 Post subject: Re: Map exploit question
PostPosted: Sun Mar 02, 2014 9:23 pm 
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Joined: Mon Aug 12, 2013 8:57 am
Posts: 155
SteamID: STEAM_0:1:43355021
On the map pl_metropolis_b5 if a player rides the elevator continuously not letting access to the enemy team is this considered a map exploit ?


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