Help us make the server better!

Anything dealing with the game Team Fortress 2 or the servers we host for it.
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bl4nk
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Re: Help us make the server better!

Post by bl4nk » Thu Jan 21, 2010 11:22 pm

I was always more partial to Wacky Wednesdays anyways.
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Re: Help us make the server better!

Post by kevkingofthesea » Fri Jan 22, 2010 12:49 am

Monstrocious Mondays.
Still not dead.
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Re: Help us make the server better!

Post by Neelpos » Fri Jan 22, 2010 12:51 am

I could always make more hats for you guys, however it'd have to be submitted in a format OTHER than smd, I've had too much trouble with the maya plugin that just bitches and bitches and never comes out right
it's really the only reason all those hats I made were never sent in, they're still sitting on my hard drive though
kingscrub wrote:HEY NEELPOS WHY DONT YOU SHOVE THAT RETARDED SMILEYFACE AVATAR UP YOUR ASS.
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Re: Help us make the server better!

Post by bl4nk » Fri Jan 22, 2010 4:16 pm

I don't care about the models' source files, I just need a working, compiled version.
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Re: Help us make the server better!

Post by Axis Denied » Fri Jan 22, 2010 7:57 pm

kevkingofthesea wrote:Monstrocious Mondays.

J2sdays.
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Re: Help us make the server better!

Post by Neelpos » Fri Jan 22, 2010 8:01 pm

bl4nk wrote:I don't care about the models' source files, I just need a working, compiled version.
Do you have any way to work with .OBJ files? Those are incredibly simple to create and come with everything compiled in the file.
However you would probably need a 3d program to open it, possibly Nims Crafty
kingscrub wrote:HEY NEELPOS WHY DONT YOU SHOVE THAT RETARDED SMILEYFACE AVATAR UP YOUR ASS.
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Re: Help us make the server better!

Post by Twine » Sat Jan 23, 2010 9:08 am

neelpos wrote:
bl4nk wrote:I don't care about the models' source files, I just need a working, compiled version.
Do you have any way to work with .OBJ files? Those are incredibly simple to create and come with everything compiled in the file.
However you would probably need a 3d program to open it, possibly Nims Crafty
I think that's exactly the problem. Source requires .mdl/smd/whatever files to use, and nobody can figure out the valve export procedure. At least, that's what happened with the SF blocks.
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Re: Help us make the server better!

Post by bl4nk » Sat Jan 23, 2010 11:50 am

neelpos wrote:
bl4nk wrote:I don't care about the models' source files, I just need a working, compiled version.
Do you have any way to work with .OBJ files? Those are incredibly simple to create and come with everything compiled in the file.
However you would probably need a 3d program to open it, possibly Nims Crafty
I'm not going to compile anything for you, I just need the compiled source engine usable files (usually consists of a .mdl, some .vtx, and a .vvd along with the material files). Talk to yatta about getting the files compiled and setup properly.
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Re: Help us make the server better!

Post by ChitterChatter » Fri Jan 29, 2010 6:07 pm

pepper wrote:This may be farfetch'd but...
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Re: Help us make the server better!

Post by Neelpos » Fri Jan 29, 2010 7:12 pm

bl4nk wrote:
neelpos wrote:
bl4nk wrote:I don't care about the models' source files, I just need a working, compiled version.
Do you have any way to work with .OBJ files? Those are incredibly simple to create and come with everything compiled in the file.
However you would probably need a 3d program to open it, possibly Nims Crafty
I'm not going to compile anything for you, I just need the compiled source engine usable files (usually consists of a .mdl, some .vtx, and a .vvd along with the material files). Talk to yatta about getting the files compiled and setup properly.
If she can find a way to bridge the gap between Maya and Blender I'd be happy to but if not then I don't see much of a chance in getting the hats to you :[
the smd exporter was just such a horrifyingly buggy, poorly laid, and incredibly time consuming experience, I'd rather not relive it.
kingscrub wrote:HEY NEELPOS WHY DONT YOU SHOVE THAT RETARDED SMILEYFACE AVATAR UP YOUR ASS.
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Re: Help us make the server better!

Post by Avvatar » Sat Jan 30, 2010 5:52 am

neelpos wrote:the smd exporter was just such a horrifyingly buggy, poorly laid, and incredibly time consuming experience, I'd rather not relive it.
And you were trying to push that off on poor over-worked bl4nk? Asshole.
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Re: Help us make the server better!

Post by Neelpos » Sat Jan 30, 2010 8:37 pm

Avvatar wrote:
neelpos wrote:the smd exporter was just such a horrifyingly buggy, poorly laid, and incredibly time consuming experience, I'd rather not relive it.
And you were trying to push that off on poor over-worked bl4nk? Asshole.
Haha no, I was just wondering if there were other formats I could try
kingscrub wrote:HEY NEELPOS WHY DONT YOU SHOVE THAT RETARDED SMILEYFACE AVATAR UP YOUR ASS.
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Re: Help us make the server better!

Post by Yatta! » Sat Jan 30, 2010 9:23 pm

smd sux imo
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Re: Help us make the server better!

Post by tehENEMY » Mon Feb 22, 2010 11:28 pm

best way to make j2 server perfect: get nightmare new vocal cords for a deeper less soundwave'y voice.
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Re: Help us make the server better!

Post by Neelpos » Tue Feb 23, 2010 1:40 pm

Bl4nk, can you create a voice changer plugin that can be assigned to different steam_ID's?
Cause that would be awesome
And cuz your bl4nk
So anything's possible
kingscrub wrote:HEY NEELPOS WHY DONT YOU SHOVE THAT RETARDED SMILEYFACE AVATAR UP YOUR ASS.
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