Critical Hits

Anything dealing with the game Team Fortress 2 or the servers we host for it.
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Ian7
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Re: Critical Hits

Post by Ian7 » Mon Jul 20, 2015 7:10 pm

I will come back and play tf4 if we have a gas kaboom night
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Hippie of doom
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Re: Critical Hits

Post by Hippie of doom » Wed Jul 29, 2015 5:29 pm

Ian7 wrote:I will come back and play tf4 if we have a gas kaboom night
you better come back because i love you and miss you .
Im not random. i just think faster then you.
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Maha
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Re: Critical Hits

Post by Maha » Wed Jul 29, 2015 5:37 pm

Shots4Shots: gas_kaboom edition
Hippie of doom
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Re: Critical Hits

Post by Hippie of doom » Wed Jul 29, 2015 5:51 pm

Maha wrote:Shots4Shots: gas_kaboom edition
lets make it happen
Im not random. i just think faster then you.
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Parasyte
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Re: Critical Hits

Post by Parasyte » Wed Jul 29, 2015 8:53 pm

Hippie of doom wrote:
Maha wrote:Shots4Shots: gas_kaboom edition
lets make it happen
Yeah, that sounds fun; it's been a while since we killed a minor
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Da_man
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Re: Critical Hits

Post by Da_man » Wed Jul 29, 2015 10:19 pm

Just gotta find a version of gas_kaboom that doesn't crash tf4.

Or a version of gas_kaboom that's been updated in the last decade.
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Re: Critical Hits

Post by Toxius » Thu Jul 30, 2015 12:09 am

I guess I'll start the survey; would you like your coffins silk-lined or Egyptian cotton?
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Hippie of doom
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Re: Critical Hits

Post by Hippie of doom » Thu Jul 30, 2015 12:04 pm

Toxius wrote:I guess I'll start the survey; would you like your coffins silk-lined or Egyptian cotton?
as long as its 800 thread count, i dont care lol
Im not random. i just think faster then you.
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Re: Critical Hits

Post by KatanaRama » Thu Jul 30, 2015 2:08 pm

Toxius wrote:I guess I'll start the survey; would you like your coffins silk-lined or Egyptian cotton?
Only the finest Nihon silk for me.
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Re: Critical Hits

Post by dmitri ravinoff » Tue Sep 08, 2015 10:25 pm

Suggestion: what if we have a trial period of no random crits? Give it a few days, enough so that a lot of people can give it a try. If everything goes up in flames, then we can permanently lay the idea to rest. If it's received well, then we can implement a longer trial and see how it goes.
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Re: Critical Hits

Post by Ian7 » Mon Oct 05, 2015 3:38 pm

NOTHING WILL EVER CHANGE. DON'T BOTHER
mbaxter wrote:Loaf was banned by rottencheeseCA for one minute, for reason "fuck"
Canonuluvx wrote:This article is very well written Geese and ducks can be used very much.
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Neelpos
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Re: Critical Hits

Post by Neelpos » Mon Oct 05, 2015 3:44 pm

Guys I think we should remove critical hits from the Natural Selection server
Last edited by Neelpos on Mon Oct 05, 2015 4:40 pm, edited 1 time in total.
kingscrub wrote:HEY NEELPOS WHY DONT YOU SHOVE THAT RETARDED SMILEYFACE AVATAR UP YOUR ASS.
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Maha
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Re: Critical Hits

Post by Maha » Mon Oct 05, 2015 4:14 pm

Crits are already removed.

Can't crit when no one is around to crit!

It's the perfect solution!
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Re: Critical Hits

Post by Ian7 » Mon Oct 05, 2015 5:45 pm

I think we should implement crits on csjo. But only the AWP gets crits. So basically don't change the AWP. Change nothing as I said before.
mbaxter wrote:Loaf was banned by rottencheeseCA for one minute, for reason "fuck"
Canonuluvx wrote:This article is very well written Geese and ducks can be used very much.
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Neelpos
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Re: Critical Hits

Post by Neelpos » Mon Oct 05, 2015 6:59 pm

Done, I also added de_Rooftime, and then proceeded to remove it. Additionally I booted up the Minecraft server again just so I could feel the thrill of shutting it down. Also I banned Ian.
kingscrub wrote:HEY NEELPOS WHY DONT YOU SHOVE THAT RETARDED SMILEYFACE AVATAR UP YOUR ASS.
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