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 Post subject: Crushed between two portals experiment
PostPosted: Sat Feb 13, 2016 12:16 pm 
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Joined: Fri Feb 07, 2003 5:46 pm
Posts: 2279
SteamID: STEAM_0:1:72872


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People with apeirophobia really shouldn't watch this.
Everything has been recorded at first-person perspective. It resulted in infinite psychedelic visuals such as giant spirals, never-ending walls, and gigantic perpetual portal rooms. Scary at first when you're face to face with yourself. Such visuals potentially can trigger anxiety about mirrors and stairs to some people. There is no way to get out without restarting or using cvars. Chell doesn't die by doing this, and it looks like there's no gravity anymore.
For the record: Portals can move. In Chapter 5 (The Escape) at the thirty-third level of the game, you have to place portals onto moving panels to cut neurotoxin generator tubes by using a laser - https://youtu.be/B2gBNwT6aqU?t=2m11s - This gameplay mechanism is not activated by default, so a special command was used to achieve the experiment. I created that simple test chamber by myself in Portal 2 SDK. I will provide an download link in a few days with a readme.txt.
SONG: Self-Esteem Fund by Kelly Bailey https://youtu.be/pT7pVK5q8tk

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 Post subject: Re: Crushed between two portals experiment
PostPosted: Sat Feb 13, 2016 12:46 pm 
 【=◈︿◈=】
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Joined: Sat Feb 28, 2009 10:58 pm
Posts: 4762
Location: ColoradO
SteamID: STEAM_0:1:17598112
Wow. I wanna do that when I'm high some day. Kinda odd to think about

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This article is very well written Geese and ducks can be used very much.
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 Post subject: Re: Crushed between two portals experiment
PostPosted: Sat Feb 13, 2016 6:02 pm 
 Bow down to your King!
 <font color=black><i>Bow down to your King!</i></font>
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Joined: Wed Aug 26, 2009 11:13 pm
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this isn't weed shaggy

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"Dream, Django, but dream with your eyes open."


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 Post subject: Re: Crushed between two portals experiment
PostPosted: Fri Feb 26, 2016 5:37 pm 
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Joined: Fri Feb 07, 2003 5:46 pm
Posts: 2279
SteamID: STEAM_0:1:72872
Django wrote:
this isn't weed shaggy



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