Custom Map Request Thread - PLEASE READ FIRST POST

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Re: Custom Map Request Thread - PLEASE READ FIRST POST

Post by A Ninja » Tue Nov 11, 2014 6:38 pm

Welp, I guess put those on hold, but I'd really enjoy testing the others (including Megapieman's) out on the server sometime soon.
Neelpos wrote:but he's A Ninja, he's one of the best fucking snipers on the server, if your evidence doesn't line up prepare to be ridiculed by your inability to differentiate hackers from really fucking good players.
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Re: Custom Map Request Thread - PLEASE READ FIRST POST

Post by A Ninja » Thu Nov 13, 2014 9:00 pm

Bump
Neelpos wrote:but he's A Ninja, he's one of the best fucking snipers on the server, if your evidence doesn't line up prepare to be ridiculed by your inability to differentiate hackers from really fucking good players.
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Re: Custom Map Request Thread - PLEASE READ FIRST POST

Post by Eviltechie » Thu Nov 13, 2014 11:10 pm

I already had one of those cart maps on the server. Everyone complained and we got off it really fast.
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Re: Custom Map Request Thread - PLEASE READ FIRST POST

Post by A Ninja » Thu Nov 13, 2014 11:52 pm

Fair enough, although it could be fun for late night with a few players. What about the others?
Neelpos wrote:but he's A Ninja, he's one of the best fucking snipers on the server, if your evidence doesn't line up prepare to be ridiculed by your inability to differentiate hackers from really fucking good players.
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Re: Custom Map Request Thread - PLEASE READ FIRST POST

Post by A Ninja » Sat Nov 15, 2014 12:52 pm

Bump
Neelpos wrote:but he's A Ninja, he's one of the best fucking snipers on the server, if your evidence doesn't line up prepare to be ridiculed by your inability to differentiate hackers from really fucking good players.
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Re: Custom Map Request Thread - PLEASE READ FIRST POST

Post by A Ninja » Sun Nov 16, 2014 12:39 pm

Bummmppp
Neelpos wrote:but he's A Ninja, he's one of the best fucking snipers on the server, if your evidence doesn't line up prepare to be ridiculed by your inability to differentiate hackers from really fucking good players.
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Re: Custom Map Request Thread - PLEASE READ FIRST POST

Post by A Ninja » Sun Nov 16, 2014 5:39 pm

Thanks to mbaxter for adding
ctf_casbah3_b4
cp_edifice_test2
koth_sherman_rc1
koth_skyward_b2
cp_keikoku_rc1

As a side not, pl_pier_b15 has an update available
http://forums.tf2maps.net/downloads.php ... 1&act=down


EDIT: seems none of them are nominatible, although they seemed to be a big hit with players
Neelpos wrote:but he's A Ninja, he's one of the best fucking snipers on the server, if your evidence doesn't line up prepare to be ridiculed by your inability to differentiate hackers from really fucking good players.
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Re: Custom Map Request Thread - PLEASE READ FIRST POST

Post by scobywhru » Mon Nov 17, 2014 3:19 pm

Ask an admin to do a mapvote for them until they are deemed viable as a normal rotation map
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Re: Custom Map Request Thread - PLEASE READ FIRST POST

Post by Cheddars » Mon Nov 17, 2014 4:20 pm

hooray for keikoku!
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Re: Custom Map Request Thread - PLEASE READ FIRST POST

Post by A Ninja » Fri Nov 21, 2014 8:43 pm

Neelpos wrote:but he's A Ninja, he's one of the best fucking snipers on the server, if your evidence doesn't line up prepare to be ridiculed by your inability to differentiate hackers from really fucking good players.
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CP_SUBWAY_FINAL

Post by mmmmmm » Sun Nov 23, 2014 8:50 pm

tf4.joe.to
cp_subway_final
http://tf2.gamebanana.com/maps/129072
Regular settings
Not sure why this map was removed, maybe it was a glitch, but it's an awesome map that pretty much everyone loves, and it should definitely get put back on.
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Re: CP_SUBWAY_FINAL

Post by A Ninja » Sun Nov 23, 2014 9:09 pm

mmmmmm wrote:tf4.joe.to
cp_subway_final
http://tf2.gamebanana.com/maps/129072
Regular settings
Not sure why this map was removed, maybe it was a glitch, but it's an awesome map that pretty much everyone loves, and it should definitely get put back on.
I believe that map is still on the server, just not on the nominate list. I would guess that Why removed it simply because there were just so many 5 point cp maps on already and that one tended to stalemate, but just speculation.
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Re: Custom Map Request Thread - PLEASE READ FIRST POST

Post by A Ninja » Sat Dec 06, 2014 9:18 pm

A Ninja wrote:pl_pier has an update to b16
http://forums.tf2maps.net/downloads.php ... 1&act=down
This map has proved to be quite popular on the server when it's been chosen, could we get this updated and added to the nominate list?
Neelpos wrote:but he's A Ninja, he's one of the best fucking snipers on the server, if your evidence doesn't line up prepare to be ridiculed by your inability to differentiate hackers from really fucking good players.
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Re: Custom Map Request Thread - PLEASE READ FIRST POST

Post by A Ninja » Thu Jan 15, 2015 7:10 pm

This has been bugging me for quite a while despite someone saying it was fixed. Currently the end of map vote has no limit on the number of nominations people can make, which often results in there being 2 pages of options for the next map vote. It would be really nice to set a limit to say, 4 or 5 options to keep the vote from being spread across too many maps.
Neelpos wrote:but he's A Ninja, he's one of the best fucking snipers on the server, if your evidence doesn't line up prepare to be ridiculed by your inability to differentiate hackers from really fucking good players.
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Re: Custom Map Request Thread - PLEASE READ FIRST POST

Post by dmitri ravinoff » Thu Jan 15, 2015 9:22 pm

tf4.joe.to
pl_woodbridge
http://forums.tf2maps.net/showthread.php?t=23876
Regular settings
download link
payload map designed w/highlander in mind. still in alpha, so no fancy textures or anything. looks fun/balanced, and I always like to see new pl maps added

also, can we get a runoff vote system added? I've seen this on other servers and it's so fucking useful. no more will we have winning votes that have fucking 33% of the vote. I think it will lead to better/more popular maps being chosen instead of some fringe candidate map winning
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