Like such as the NIPPER
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NIPPER
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by NIPPER » Sat Nov 20, 2004 2:21 pm
If you find any useful mapping info for Source, post the links here please.
Tutorials and references:
http://www.chatbear.com/board.plm?a=boa ... &v=flatold
http://www.valve-erc.com/srcsdk/Hammer/
http://www.interlopers.net/content.php?article.cat.48
http://www.hl2world.com/wiki/index.php/Main_Page
http://news.leakfree.org/content.php?article.cat.1
http://www.snarkpit.com/editing.php?pag ... s&game=HL2
Texture sites:
http://lemog.club.fr/index.html
http://www.imageafter.com/
My explanation of the texture tools:
To use the wad stuff you need to make some shortcuts for the exes and edit them. vtex turns tgas into the final HL2-useable format, xwad turns wads into tgas.
My setup is like this- I have a vtex and xwad shortcut for regular textures and for transparent textures.
Right click-> properties the shortcut and under target they look like this:
xwad:
For regular textures:
C:\Valve\Steam\SteamApps\email\sourcesdk\bin\xwad.exe -basedir C:\Valve\Steam\SteamApps\email\sourcesdk\hl2 -wadfile C:\Images\currentwads\*.wad
For textures with transparency:
C:\Valve\Steam\SteamApps\email\sourcesdk\bin\xwad.exe -basedir C:\Valve\Steam\SteamApps\email\sourcesdk\hl2 -transparent -bmpfile C:\Images\currenttranswads\*.bmp
vtex:
For regular textures:
Steam\SteamApps\email \sourcesdk\bin\vtex.exe -mkdir -shader LightmappedGeneric
For textures with transparency:
C:\Valve\Steam\SteamApps\email\sourcesdk\bin\vtex.exe -mkdir -shader LightmappedGeneric -vmtparam $translucent 1
I just have to run the xwad shortcuts for them to work, but to use vtex I just drag the tgas into the right shortcut. You'll have to extract all your transparent textures out of the wad and save them as bmp in their own folder and then save the wad without transparent textures in its own folder.
With my setup it throws my tgas in sourcesdk\hl2\materialsrc
And then I cut n paste them here (cause it gives you some can't find game.txt error if you try and convert the tgas from that hl2 folder)
sourcesdk\cstrike_sample_content\materialsrc\yourtextures
Sometimes it won't let me drag all the textures at once into the vtex thing. So I do them like three or four at a time and it works.
Last edited by
NIPPER on Sat Jan 01, 2005 3:55 pm, edited 2 times in total.
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Spoon
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by Spoon » Sat Nov 20, 2004 2:41 pm
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Majin
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by Majin » Sat Nov 20, 2004 5:49 pm
Anyone have a... a hosting site link? I have a map that I just finished but I can't host it anywhere so I haven't released it.
"Alright i'm outta here." -- FUTURAMA won't you come back?
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Yokai
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by Yokai » Sat Nov 20, 2004 7:59 pm
This may be a helpful sticky!
Find ppl as Csnation.net too, i think that might help
NIPPER wrote:stop bumping old topics you fucking retards.
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dumbtech
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by dumbtech » Sun Nov 21, 2004 2:11 pm
Majin wrote:Anyone have a... a hosting site link? I have a map that I just finished but I can't host it anywhere so I haven't released it.
I can set you up with some webspace. PM me.
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e_e
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by e_e » Sun Nov 21, 2004 2:17 pm
Wait what have you being using for source mapping? 3.5?
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DrWho
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by DrWho » Sun Nov 21, 2004 3:04 pm
axred wrote:Wait what have you being using for source mapping? 3.5?
LOL!
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sys
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by sys » Sun Nov 21, 2004 4:12 pm
Hammer 4.0.. it's a new version that you can only download over steam after you've got HL2
is anyone else not able to run hammer without steam being on? this is annoying
"If you're not confused, you're not paying attention"
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Deadly Donkey
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by Deadly Donkey » Sun Nov 21, 2004 4:55 pm
Best one I've found:
Source Development Compilation
http://sourcedc.com/
More people are killed by donkeys every year than aeroplanes. Don't push me!
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e_e
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by e_e » Sun Nov 21, 2004 5:25 pm
DrWho wrote:axred wrote:Wait what have you being using for source mapping? 3.5?
LOL!
stfu
sys wrote:Hammer 4.0.. it's a new version that you can only download over steam after you've got HL2
is anyone else not able to run hammer without steam being on? this is annoying
so i download Source SDK?
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sys
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by sys » Tue Nov 23, 2004 10:50 pm
yes, it should appear on your games list if you have hl2 (down at the bottom under tools)