lights.rad

Like such as the NIPPER
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EDEdDNEdDYFaN
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Post by EDEdDNEdDYFaN » Thu Jul 26, 2007 10:04 pm

It does work in 1.6 :(. You just need to have sv_cheats enabled beforehand.

In the future, heres a list of a variety of useful ones from the 69th Vlatitude.

CODE

EFFECT
impulse 76

Spawns a random grunt in front of you
impulse 101

Gives your player all of the weapons, some ammo, and the HEV suit
impulse 102

Creates some blood and gibs
impulse 103

Displays the AI schedule of the NPC you are looking at
impulse 104

Lists global entities
impulse 105

Makes the player completely inaudible to NPCs
impulse 106

Gives detailed information about whatever entity you're looking at
impulse 107

Gives information about whatever texture you're looking at
impulse 195

Shows the links between air nodes from your position
impulse 196

Shows the regular nodes and connections if used by a large monster, these appear as a glowing smoke trail. Large creatures are incapable of walking down steps so the nodes at the foot and peak are not connected.
impulse 197

Shows the node connections for ground-based humans/aliens of regular size. Best used for finding possible breaks in paths leading around scenery or more importantly, up steps. This smoke trail is a different colour from the large beast trail.
impulse 199

Shows all connections from your current postion, plus makes the actual nodes visible for a brief moment when it's activated. The nodes will appear as a small patch of red and white dots. The connections will appear as a red dotted line.
impulse 202

Sprays some blood on a wall you're facing, working just like a spraying a decal.
impulse 203

Instantly removes the monster you're looking at.


Some of the impulse cheats, this list was made for Half-Life but some of them may be useful for 1.6.
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