The statue head in Nipper's zuhhhh

Like such as the NIPPER
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Dr.Boo
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The statue head in Nipper's zuhhhh

Post by Dr.Boo » Thu May 27, 2010 9:58 am

How did you make that head statue thing in zuhhh? You know the one where you walk out of it's mouth into some big room with black walls.
I suppose it involves the Subdivide function of displacements, but I'd like to have an idea of how the brushwork of that head looks like before being "subdivided"
I don't wanna just copy/paste it, but I'd like to at least know how to start recreating a similar head myself.

Oh man this makes me want to create an abstract map for L4D2.
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NIPPER
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Re: The statue head in Nipper's zuhhhh

Post by NIPPER » Thu May 27, 2010 11:39 am

it's just squares same as any displacement thing
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Neelpos
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Re: The statue head in Nipper's zuhhhh

Post by Neelpos » Thu May 27, 2010 3:56 pm

Dr.Boo wrote:Oh man this makes me want to create an abstract map for L4D2.
Holy mother of god do it.
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Optics
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Re: The statue head in Nipper's zuhhhh

Post by Optics » Fri May 28, 2010 5:31 am

neelpos wrote:
Dr.Boo wrote:Oh man this makes me want to create an abstract map for L4D2.
Holy mother of god do it.
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