How did you make that head statue thing in zuhhh? You know the one where you walk out of it's mouth into some big room with black walls.
I suppose it involves the Subdivide function of displacements, but I'd like to have an idea of how the brushwork of that head looks like before being "subdivided"
I don't wanna just copy/paste it, but I'd like to at least know how to start recreating a similar head myself.
Oh man this makes me want to create an abstract map for L4D2.
The statue head in Nipper's zuhhhh
- Dr.Boo
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Re: The statue head in Nipper's zuhhhh
it's just squares same as any displacement thing
- Neelpos
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Re: The statue head in Nipper's zuhhhh
Holy mother of god do it.Dr.Boo wrote:Oh man this makes me want to create an abstract map for L4D2.
kingscrub wrote:HEY NEELPOS WHY DONT YOU SHOVE THAT RETARDED SMILEYFACE AVATAR UP YOUR ASS.
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Re: The statue head in Nipper's zuhhhh
neelpos wrote:Holy mother of god do it.Dr.Boo wrote:Oh man this makes me want to create an abstract map for L4D2.