Preventing players form buying weapons (1.6)
- func_?
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Preventing players form buying weapons (1.6)
I inserted the info_map_parameters and selected "Neither ct's nor T's can buy", but they still can. Did I miss something?
-War does not determine who is right, war determine who is left.
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- Veni. Legi. Docuit, inportuna.
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Re: Preventing players form buying weapons (1.6)
Check the flags. Make sure it's not starting disabled.
- Dr.Boo
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Re: Preventing players form buying weapons (1.6)
Make two small buyzones somewhere in an unreachable area.
- reaper4172
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Re: Preventing players form buying weapons (1.6)
Did you make buyzone entitys? If you just have the spawns without buyzone entitys it should fix the problem, player spawns automatically make buyzones where the spawn entity is, and should disable it with the permameter entity. So if you have a func_buyzone in the areas delete those.
<1.6 mapper>
reaper
reaper