Gp is extra op right now so he is a fun one to play. Gp's damage is very awesome even without items, so i suggest building him tanky so he can soak some.Sub-Merge wrote:Suggestions for gp as in runes and build?
Tri-force then tank is awesome. Frozen Mallet >Atmas > tanky items > late game I Edge is also very strong. If you feel like your mana is really bothering you you could get a philostone. Jungle gangplank is probably the most effective way to play him right now but that is rather rune/team/experience dependent. (I wouldn't get the runes for it because it is likely going away soon).
His runes would look like
Apen Reds
Armor Yellow
MR Blue
Quints can be whatever but i would likely choose movespeed.
As gp keep in mind that you should parley between autoattacks and autoattack between parleys. Don't just sit in the back and spam parley apply your slow(s) offensively as well as defensively. You are a tanky dps you should hit their squishies unless you need to keep their tanky dudes away from your squishies.
Oh yeah, prioritize raise morale during laning, with one rank in parley you have more mana to randomly parley, applying your passive/and (passively boosted)raise morale. q>e>e>w>e>r>e>q>e would be skill ranks to level 9. Also last thing, don't just use your fruit to heal unless you are not anticipating cc, using his fruit to cleanse is very strong especially when you are attacking their carry.
I think your issue likely is in the amount of farm you get. Rammus with as much or less farm than most other players is very hard to kill, especially if built full tank. But if you are 1v2 top or jungling with frequent recalls you will have very few cs(creep score/minion kills). Farming minions is the most important thing in this game, a minion is worth ~20gp. So ~10ish minions is as much gold as a kill.NightFantom wrote: hmm this seems like i'd have quite low defensive stats (and frankly i always forget active items :C )
i'd rather be able to tank in teamfights, and just my z isn't enough against most teams
my typical built on rammus is doran's shield, mercury's threads and heart of gold
next up a armor and mr item (typically thornmail + banshee's), order depending on the damage
next up another one (now typically FoN and finishing randuin's)
then to finish probably a warmogs or w/e, the game's usually over if i get that much gold, one way or the other
if i have those items, i can barely tank the enemy team long enough (using my z too) to get my team to kill them
how would i be able to tank if i build *lesser* items? (and agreed, my lack of using my actives is probably something too)
and as laner i can hold my own most of the time, if we have a jungler i'm usually the one taking the 1v2 lane and, well, surviving long enough to get into mid- to lategame where i can show off
i'd just like to be able to jungle effectively (so i don't need to lane without range) and still be able to tank
i can jungle without problems (kinda, i keep up with the other people's level if i don't get interrupted, fuck twitch :C ) but i need to go back to base after each buff instead of being able to gank
anyway as soon as i have the ip i'm buying galio, then i'm playing ranked so i can counterpick (rammus vs ad, galio vs ap)
or not, we'll see
by the way, speaking for all of us i think, thanks for wasting your time on us annoying and unthankful asses
To improve your jungling try this:
http://fieldsofjustice.com/m/#/ZuPqalaxlqZaueyunxu
Apen Reds/Armor Yellows/Whatever you have for blues/Whatever you have for quints(Armor Movespeed Health)
Get someone to leash(get the first hit) on blue buff clear through wolves wraiths red 2xgolems.
You should hopefully be above half hp after clearing the jungle and should look to gank. If you are having trouble keeping your hp up get a philostone or some other form of health regen.
The problem is, rammus without building offensive items, gets very slow at farming jungle camps, which means they usually go unfarmed, which means your team isn't taking advantage of the gold from those camps, which is bad, mmkay. But sometimes your team is full of morons and you need no jungle a tank to fill the roles.
However both chogath and amumu jungle better than rammus and are better champions than rammus, rammus several months ago was very op and has been nerfed quite a few times, he is no longer a very strong pick, he is actually (imo) hardly pickable. Galio is in the same boat, about 10 months ago Galio was bar none the most op champ in the game. Since then they have increased all his cooldowns and manacosts and reduced his damage and base stats.(his ult used to basically pentakill always)
Amumu, Cho, and Singed are the strongest tanks right now. Rammus and Galio are niche picks, for very specific situations.