ok, i took some screens that might help you understand what im takling about.iownju from other post wrote:i need a little help with my func_tank whatever. im makeing a little anti aircraft thing, and well, i was wondering what part shoud get what entity??? im pretty sure that the base should be left around. but i want the platform to rotate, when you moving around, and the gun its self to move up and down (if this is even possible) how would i go about doing this??
in this picture you can see the little turrent thing, and what i want is for the gun part, its self to move up and down.
In this picture, i want the base of the turrent to move around. so you have the gun part that moves up and down, and the base that holds the gun that moves in a circle.
so something like this
im not sure if this is possible, but maybe you guys have some ideas on how to get it close. i was reading the entity stuff at collective, and saw this func_tankchange or something like that, and it looks like that might work, but im not certain