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Longstreet

Posted: Mon Jun 23, 2003 1:33 pm
by EDEdDNEdDYFaN
Please for heavens sake use RAD and dont make ur maps SUPER BRIGhT@#!$@!#@!#!@ that makes them uber laggy#@!#@!#@!#!
Learn about on of the coolest things, its called an entity!@!#@!#@!#@!
You can do more than Point entites(I think)
which are entities made using "tie to entity" when u right click a solid
Entity is a tool that looks like a light bulb!!! when u put it on the map it is first a small purple box so right click it and pick properties
NOW YOU HAVE TEH POWER TO MAKE TEH LIGHTS WITHOUT USING TEXTURE LIGHTS@!#@!#@!#@!#!@#@!#@!#!#@!#@!#!@#@!#@!#!@#!#



People like ed copy people like maddox's mini thing in the corner

Posted: Mon Jun 23, 2003 4:17 pm
by small_pox
What are you talking about, PM him instead.

Posted: Mon Jun 23, 2003 4:40 pm
by Volmarias
:capslock:

Posted: Mon Jun 23, 2003 9:56 pm
by EDEdDNEdDYFaN
:roll:

Posted: Tue Jun 24, 2003 12:22 am
by Longstreet
Dark is :twisted: :twisted: :twisted: EVIL!! :twisted: :twisted: :twisted: I can't see I like it all bright muhahaha. I make the maps for me not you, and refuse to waste my time adding light when I can have it all bright.

Heres the rmf file you can download http://www.streamload.com/Cad101/bordercrossrmf.zip add lights to it and send it back, who knows i might like it and add them sometime otherwise I don't mind about light i read the "if you dont add lights the whole map is light textured" and said "good i dont have to add lights."

Posted: Tue Jun 24, 2003 7:54 am
by EDEdDNEdDYFaN
if u learn about the light entity you dont NEED light textures

Light entity is very usefel but doesnt provide as good light as texturebut light entity can blink, be shut off, and much more

Posted: Tue Jun 24, 2003 8:02 am
by [76] birdman
ed stop usin !@#!@#!@#!@# over and over again

Use lights.

Posted: Tue Jun 24, 2003 9:40 am
by Nitrocloud
If you don't use light entities, jus think of no dynamic qualities of the level...

Posted: Tue Jun 24, 2003 10:19 am
by EDEdDNEdDYFaN
k im workin on it, adding light environments so that its bright outside but has shadows. Fixed a few textures but not really done. Gj on the car though its pretty good

Posted: Tue Jun 24, 2003 12:43 pm
by Longstreet
yes i took 3 years of CAD class (computer assissted drawings) in High school so i picked up the structural mapping concepts quickly

Posted: Tue Jun 24, 2003 1:55 pm
by Volmarias
texture lighting can be turned off and on in Merl's custom build of Zoner's...

Posted: Tue Jun 24, 2003 2:37 pm
by EDEdDNEdDYFaN
K is it okay if i edit a few textures longstreet? i wanna fix em

Posted: Tue Jun 24, 2003 3:52 pm
by Longstreet
yea thats fine ed, I would like to see a diffrent perspective on my map