Some questions about the location of sounds

Like such as the NIPPER
Post Reply
User avatar
func_?
Posts: 337
Joined: Wed Feb 21, 2007 4:19 am
Location: HK

Some questions about the location of sounds

Post by func_? » Sun Mar 25, 2007 10:49 am

Some func_? stuff like func_tank, func_door...etc, can pick the sound from your computer, but I'm not sure where it is located, so I thought I might ask you guys.

Is it located in the "steam" folder or in the "My Doc" folder?
-War does not determine who is right, war determine who is left.
User avatar
Skeetles
Posts: 145
Joined: Mon Nov 06, 2006 8:43 am

Post by Skeetles » Sun Mar 25, 2007 10:52 am

I would definately place all my bets on "My Doc"
User avatar
HomicidalApe
Posts: 5872
Joined: Tue Oct 14, 2003 9:56 pm
Location: distant shores
Contact:

Post by HomicidalApe » Sun Mar 25, 2007 1:46 pm

What the hell is the "My Doc" folder?

You put them in your mods sound folder. Grrarrgh. so steam/steamapps/accountname/counter-strike:source/ cstrike/sound/ for example
"it's basically valve's fault." - Joe
"I have a very predictable pattern here: I make smarmy comments and call people on bullshit. If you start an asinine argument with me, I will not back down." - Hellboy
"the reign of hellboy has seen unprecedented prosperity! viva la hellboy! - Joe
User avatar
func_?
Posts: 337
Joined: Wed Feb 21, 2007 4:19 am
Location: HK

Post by func_? » Mon Mar 26, 2007 5:41 am

all those sounds in steam folder are sounds i downloaded from war3 mods and SH mods.

My Doc= my documents

No door sounds or func_gun sounds
-War does not determine who is right, war determine who is left.
User avatar
J0eFr0
Posts: 448
Joined: Fri Jan 28, 2005 12:32 am
Contact:

Post by J0eFr0 » Mon Mar 26, 2007 11:30 pm

you make your own sounds....? or use the ones they give you to choose from?
Image
User avatar
func_?
Posts: 337
Joined: Wed Feb 21, 2007 4:19 am
Location: HK

Post by func_? » Tue Apr 03, 2007 6:05 am

The one u choose
-War does not determine who is right, war determine who is left.
User avatar
func_?
Posts: 337
Joined: Wed Feb 21, 2007 4:19 am
Location: HK

Post by func_? » Thu Apr 05, 2007 8:26 am

HELLO??? can some1 answer me? I need to finish my map but when my glass breaks it breaks in silence and when my fuc_tank shoots, it has a powerful muffler. HELP PLEEASE
-War does not determine who is right, war determine who is left.
User avatar
HomicidalApe
Posts: 5872
Joined: Tue Oct 14, 2003 9:56 pm
Location: distant shores
Contact:

Post by HomicidalApe » Thu Apr 05, 2007 11:11 am

god damn you're annoying

your question barely makes sense. I already told you where custom sounds are supposed to be. If you wanted to use the game sounds, you'd need to either extract them with gcfscape or just reference them.
"it's basically valve's fault." - Joe
"I have a very predictable pattern here: I make smarmy comments and call people on bullshit. If you start an asinine argument with me, I will not back down." - Hellboy
"the reign of hellboy has seen unprecedented prosperity! viva la hellboy! - Joe
User avatar
ajunk
Posts: 1601
Joined: Sun Nov 19, 2006 10:09 am
Location: Everywhere
Contact:

Post by ajunk » Thu Apr 05, 2007 4:25 pm

func, you make no sense.
and stop double posting
and stop bothering us instead of looking things up yourself
and stop not knowing how to map


and change your avatar ffs!
Image
User avatar
J0eFr0
Posts: 448
Joined: Fri Jan 28, 2005 12:32 am
Contact:

Post by J0eFr0 » Thu Apr 05, 2007 9:45 pm

remember that starwars
guy
that talked
like

this?
Image
User avatar
Dr.Boo
Posts: 2948
Joined: Mon Oct 24, 2005 2:47 pm
Location: The haunted Hang Castle

Post by Dr.Boo » Fri Apr 06, 2007 2:33 am

I'm sure you ca find the answers to these type of questions on google.
Image
joe wrote:what's it like, being stupid? try to describe it for us please
Post Reply