hey, i asked some friends who didnt have the problem, but for some when you run de_haunts in gmod something about the skybox i think (the crash only happens outside not inside) makes the game crash, giving the following error:
failed to lock vertex buffer in cmeshdx8 lockvertexbuffer
anyone know the cause?
de_haunts crashes when run in gmod
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- koko
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Re: de_haunts crashes when run in gmod
Direct X version?
CaptainTripps wrote:I curse and complain all the time. The fuck you gonna do about it?
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Re: de_haunts crashes when run in gmod
direct x 11 on my computer
other specs:
4 gigs ram
geforce 9800 gt
intel i5 quad @ 2.67
other specs:
4 gigs ram
geforce 9800 gt
intel i5 quad @ 2.67
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- Joined: Tue May 11, 2010 10:25 pm
Re: de_haunts crashes when run in gmod
never had it crash but would like to see some more WDW maps!
- MrBlip
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Re: de_haunts crashes when run in gmod
no
9:18 PM - mrblip: im allowed to have my own opinions
9:19 PM - Dr. Doctorpus: no youre not
9:19 PM - Dr. Doctorpus: no youre not